
Real-time tactical roguelike where every second counts. Control a hero and 5 armies, make snap decisions, and adapt to escalating threats. Draft items, counter enemy comps, and survive as long as you can before the Final Boss returns. Time is your enemy.
Modeled estimate, not a reported figure. How we estimate →
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About
Latest updates and Item Chests (DLCs) are currently available for Windows.
Sky Is Arrows is a real-time tactical roguelike where every second counts. Control a powerful hero, command five unique army groups, and adapt to a battlefield that changes as quickly as you can think. The deeper you go, the stronger your enemies become—and the more decisive your choices must be.
The Final Boss returns every five Acts. You cannot stop him. Only delay him. How far will you get before the world crushes you?

In battle, your units automatically advance and engage—but that doesn’t mean your job is easy. You’ll reposition armies, cast high-impact spells, and make snap judgments about when to protect your hero or push for victory.
Build a squad of five armies with over 40 unique units
Have your armies cover your hero’s weaknesses—and let your hero cover theirs
Leverage terrain, counter unit types, and time your abilities for maximum effect
Choose from four distinct army factions:
Regiment: The human faction led by Sir Roland, known for discipline and defense
Wyrm: Servants of Aldruin, the dragonkin faction wielding fire, poison, and brute force
Curator: The mystical elven faction, aligned with the forces of nature herself
Each battle is short—10 seconds to 2 minutes—but packed with tactical decisions. The rhythm is fast, but never shallow. A full game may last 5 minutes - 30 minutes depending on the player's skill.
While exploring the map, you’ll discover chests containing 1 to 3 randomized items—then choose one. Most items can be stacked up to 30 times, while others are unique or exclusive to specific maps and DLCs. There are 73 items in total:
41 Core items
6 Dragon Bracer items
20 Celestial Bow items
6 Ebonhare Visage items

The longer you spend choosing, the harder the game gets. Every second matters—even between battles.
Each Act brings new terrain, enemy combinations, and unpredictable modifiers. You’ll explore haunted graveyards, storm-wracked battlegrounds, corrupted shrines, and other ever-changing environments. Battles escalate. Tension rises. Heroes fall.
Survive long enough, and you’ll encounter the Final Boss. Defeat him… and keep going. He will return. The game never truly ends.
Choose your hero carefully. Each one alters your entire approach to combat.
The Templar breaks through enemy lines with holy strength
The Succubus manipulates enemies with fire and charm
The Ranger blends nature’s speed with rapid-fire attacks
The Zypher reshapes the battlefield with storms and frost
The Marauder, Gargoyle, Hunter, Lizardman, and Archer each bring their own mechanics and synergy trees
Your hero determines what units and items you’ll gravitate toward—and what strategies you’ll need to survive.
I wanted to create a game where decisions matter more than reflexes. Where pressure is constant—sometimes even chaotic.
Sky Is Arrows rewards clarity under fire... and punishes hesitation.
— Yale, Creator of Sky Is Arrows
Real-time tactics meets roguelike escalation
9 heroes with distinct spellkits and army synergies
40+ army units with unique abilities, from siege Treants to flying Thunderhawks
73 items with stacking, randomness, and combo potential
Map-specific treasures and DLC-exclusive builds
Battles that are fast and readable, but always demanding
One-time purchase, no microtransactions
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Отличная игра ))
Очень красочная и хорошая стратегия
El juego esta bien pensado, pero el nivel de dificultad es enorme, sin posibilidad de gusrdar partida, no lo recomiendo.
Sky is Arrows, судя по жанру, должна быть динамичным и захватывающим аркадным шутером с вертикальной прокруткой. Если вам нравится уклоняться от множества снарядов, уничтожать толпы врагов и бороться со сложными боссами, то, вероятно, эта игра вам понравится. Оценку будет трудно поставить точно, не зная всех подробностей, но я бы сказал, что Sky is Arrows, если это хороший представитель своего жанра, заслуживает 7.5/10. Она может стать отличным вариантом для тех, кто ценит аркадный экшен, динамику и готов к вызову.
Jogo de Estratégia em tempo real (RTS) com labirintos e dungeons com visão isométrica. Prós: - Gráficos estilo retrô (Jogos de Estratégias Antigos) - Trilha sonora razoável - Jogabilidade razoável Contras: - Mais variedade de personagens e tropas - Deveria ter um capricho melhor nas músicas e detalhes gráficos Eu fiz um vídeo testando e comentando o jogo aqui neste link: https://www.youtube.com/watch?v=yw7pShRXkVk
It is so ♥♥♥♥♥♥♥!
Very nice game
Sky is Arrows es un juego con potencial pero que necesita un tiempo de desarrollo interesante de parte de sus creadores. En si tiene muchos bugs y cositas que molestan, por ejemplo, que tu personaje se quede atascado o que no se entienda cuando está muriendo una unidad (deberían poner un menú con la vida de tus aliados y tus enemigos) A su vez explican muy poco, típico de los roguelikes, pero hasta más adelante no me di cuenta que subiendo la suerte me dejaban agarrar unos cofres que hay por el mapa (o para eso creo que funciona la suerte...) En si, lo recomiendo, con descuento es una buena compra para echarte una partida de vez en cuando. [quote][url=http://store.steampowered.com/curator/6871869/]Mentor de Steam[/url][/quote]
᠌ ᠌
☀️
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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