
Smash your way through Hell in this unique physics-based combat game! Face down the 7 Deadly Circles of Sin and their all-powerful Lords!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
its'kool chainz
Fantastically simple! Swing your skull around and smash the crap out of everything. You can also throw the skull around and the physics make all of this fun. Each of the levels are unique so I didn't get bored. I had to devise a new strategy to win. For example, being less aggressive in some of the levels was important. The game is of a medium difficultly. It's kind of based on the upgrades you get between rounds. And some of the upgrades are a little overpowered. If you get the right ones the boss can be a breeze. It's not guaranteed but I've battled my way through an entire level only to finish the boss in one go. Full video review, https://youtu.be/Ykq_Eta62AU
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 37 reviews with recorded playtime.
鎖につながったスカルを振り回して戦うアクション 7つの大罪になぞらえた7つのステージを攻略する面クリア型 基本的に1ステージ6+6+6の18Wave+ボスで、 6Waveごとにアイテムを選んで自機を強化していく 日本語は非対応だが、チュートリアルで簡単な英語が出てくる程度なので問題はない Pros ・ステージ毎にコンセプトがあり、ギミックが多彩で面白い ・アイテムは一見使いづらいものもあるが、ステージによっては大活躍するバランス ・操作に癖はあるが、慣れると独特の「自分、上手じゃない?」感が得られる Cons ・エフェクトのせいで少々見づらく、連続でダメージを受けかねない場面がある (オプションでOFF可能) ・ステージによって難易度が大きく異なり、 序盤でやたらと苦戦したり、終盤であっさりだったりする ・実績を除くクリアまでのボリュームは控えめで、時間/価格を求める方には不向き 総じて、ボリュームに対して価格が高めではあるが、 独特の操作感とギミックが楽しいゲーム 個人的にはスカル投げに慣れたあたりから面白さが倍増した シンプルかつ変わったゲームをやりたい方におすすめ
Nice game but might be to difficult for me.
It's very good so far!
I may not be very good at it but still good fun!
First things first, this game IS NOT for mouse and keyboard. I spent about 50 miserable minutes stuck on the 2nd level past the tutorial with mouse and keyboard, then immediately after switching to game pad beat the game in an hour and a half. Each level (Besides the tutorial and sloth) requires thoughtful choices on each ability, taking into account how you'll deal with each enemy type whist maintaining a viable skill set for the boss at the end of each level, and while the limited pool of upgrades seems shallow, it actually goes a long way in allowing you to plan out levels whilst relying on the desired upgrades to show up. The price is pretty good for what you get. A couple hours of base game, and enough variation in levels and upgrades to allow for at least 5 hours of play, though in pursuit of challenges that could be stretched well above that, not to mention the bangin' soundtrack.
Great physics skill based game, helpful power ups and a classic difficulty curve (get good at it or leave). Final boss is awesome. Visual aesthetics are amazing and sound has great style.
Really makes you feel like Skull Chainz
epic game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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