
SKUF BACKROOMS is a psychological horror game that takes the player to the Backrooms level, consisting of intertwining transition zones of post-Soviet living spaces.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich habe dass Spiel eine zeitlang gespielt aber irgendwann bin ich nicht mehr weiter gekommen weil dass ein richtig schweres Labyrinth ist die Räume sind miteinander Verbund und somit läuft man immer im Kreis.Dass hat mir irgendwie die Lust am Spiel genommen
[게임 별점 평가] ★ - 플레이 영상 : https://youtu.be/W8fXp685SZI - 직관성 : ★☆☆☆☆ - 그래픽 : ★★☆☆☆ - 사운드 : ★☆☆☆☆ - 스토리 : ★★☆☆☆ - 추천도 : ★☆☆☆☆
По началу хотел даже порекомендовать, но после половины игры мнение резко сменилось + Немного жутко и есть страшные моменты, они расставлены грамотно и смотрятся неплохо, от первых двух я испугался + Есть не супер тревожная, но хоть какая-то атмосфера + В целом неплохая графика - Нет настроект, есть только кнопка "играть" и "выйти" - Первую половину игры у нас не будет фонарика, а нужно ходить по темным местам в почти кромешной темноте - Начиная со второй половины игры, она становится крайне душной, то ты умираешь по много раз непонятно от чего, то в целом не понимаешь, что делать и куда идти. Игра превращается просто в угадайку, а что тебе сейчас делать и куда идти? Приходится по 100 раз ходить по одному и тому же месту и тыкаться во всевозможные углы Вывод: возможно не самая худшая хоррор игра за 50 рублей, но вторая часть слишком душная и раздражающая. Нам дали фонарик и избавили от раздражения тьмы, но дали новые факторы ненависти к игре. Поэтому игру к покупке не рекомендую
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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[h2] 🚮 Shovelware [/h2] [quote] [h3] 🗑️ ❗ALERTA: [url=https://pt.wikipedia.org/wiki/Shovelware]SHOVELWARE[/url][/h3] Shovelware são Jogos feitos rapidamente e sem cuidado, juntando assets/imagens com cola (e as vezes IA), sem testes e sem paixão. Não foram feitos com o objetivo de serem jogados, mas para inflar bundles e enganar jogadores. [/quote] Mais um jogo-meme mal feito
Interesting take on the Backrooms. Very Liminal and Desolate. Hopeless and Forgotten. I think it was a wee bit short and probably could use a SAVE or checkpoint system. But the Level design is detailed so well, the audio cues and fantastic (creaking doors, or when you step on a garbage bag). I think there is potential to not only expand this game, but also really improve it as it is with a simple saving system. Graphics are top notch, audio is fantastic, and the gameplay is easy, fluid, and straightforward. Good creepy game to play in the dark, by yourself, with the volume cranked.
Унылый симулятор ходьбы по засранным коридорам. Сюжета здесь нет, как и нет смысла в это играть.
Waste of time. My friend bought me this game and I feel bad for him. Honestly don't even get it on sale. Just wondered around without nothing happening and no clear objective.
Positive: 👻 SKUF BACKROOMS delivers a strong Backrooms atmosphere with endless corridors, eerie lighting, and constant tension while exploring deeper into the maze. The sound design does a great job making the experience immersive and unsettling. Negative: 🔄 The gameplay is very simple and the experience is quite short, with little variety beyond exploration and avoiding danger. 🏆 Completionists & Achievement Hunters: There are 3 Steam achievements, all tied to simple progression and exploration. ⏱️ Full completion can be done very quickly in one short session. Overall: SKUF BACKROOMS is a short but effective atmospheric horror experience. It doesn’t offer deep mechanics or long playtime, but for a quick creepy adventure — especially at a low price — it does its job well and is worth checking out.
J'viens de commencer le jeu, mais l'ambiance et les graphisme franchement très bien fait.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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