
Enter the Land of Cere as a mysterious being, Am. Traverse through the mind of Taylor, an artist whose passion for art is dimming. Am wields a pencil, which can draw shapes to progress through levels and erase enemies to clear Taylor's mind and ultimately restore Taylor's passion.
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一款有些难度的平台动作游戏,关卡丰富。 主角可以用画笔模式画出图形(5种图形),并可以用橡皮模式擦掉敌人或平台。跳跃高度高,分大跳小跳,落地速度略慢。攻击的话,不用贴敌人攻击,靠近等它们变成黄颜色就可以攻击了。每打败一个BOSS就可以多一条命,哇哦! 高亮:游戏非线性!游戏一开始就能随便选地图,但地图间难度有明显差异!普通关卡的难度尚可以克服,但boss间差距特别大。我不想玩到一半换boss打,就很难受。分享下我游玩的进度,2小时卡关第3个boss。 小缺点: 1.教学关卡的确只讲了能够画出5种图形,是不是可以再教下玩家不同形状的作用?按4能画出的那个箭头我玩了两个小时没搞明白是干什么的。 2.游戏缺乏bgm,除了使用铅笔橡皮,其余基本没有声音,有点平淡。 能感到很用心!为免费有趣的游戏点赞!!
its like cuphead
Pretty fun "casual" game as in it's a good break from the normal games I play (Siege, CS, Val, Slime Rancher) but it's not a typical easy casual game, the opposite actually. Still a decent game though from a small team, the vision is there and the graphics are well done. Everyone on the team, especially the art team, should be proud, keep it up.
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I like the concept and aesthetic, but the game itself is just clunky and poorly designed. It's simply not fun to play. The keyboard controls are a mess, specifically with drawing and erasing. Having to constantly switch between draw mode and erase mode just to reach certain parts of levels while enemies you can't even see on the screen suddenly appear and hurt you just isn't a good feeling. The worst part about drawing is you can't see where exactly you can draw the shapes (I know they appear in front of you but at the very least have an indicator so there's some level of clarity). The level design isn't great either, and it's sometimes confusing on where exactly to go and what to do (and also, offscreen enemies that give you little time to react). I believe the best way to make this game more playable is to utilize the mouse for the controls: left click to draw and right click to erase (scroll or use number keys to change selected shape). Instead of having to press tab to switch modes, you can simply left click and right click to draw and erase shapes and enemies with ease. There would be no button dedicated solely to switching modes and it would overall be more user-friendly. Also, drawing and erasing range would be limited for gameplay balance. Those are my suggestions. As it stands, I did not enjoy playing this game. However, I see potential in it and I would like for it to be good and more fun to play.
played the first level, it was alright. mainly downloaded this just so i could leave a review cause one of the devs for this was a substitute teacher in my english class a few months back and i just randomly remembered that he had written down the name of this game up on the board. cool sub so yeah give it id give it a try since he was pretty cool
Gizemli bir varlık olarak Cere Ülkesine girin Am. Sanata olan tutkusu giderek azalan bir sanatçı olan Taylor'ın zihnini keşfedin. Am, seviyelerde ilerlemek için şekiller çizebilen ve Taylor'ın zihnini temizlemek ve sonunda Taylor'ın tutkusunu yeniden canlandırmak için düşmanları silebilen bir kalem kullanıyor.
I think this game is fine when played casually and not caring about achievements. But after I tried going for the spare all enemies achievement, I noticed frustrating flaws in the gameplay. The combat came down to only mashing the 1 key for erasing, which made the process tedious and boring. As a new player, I could not tell which enemies dealt x amounts of heart damage so it felt frustrating to immediately lose 2 or 3 hearts. The pattern I learned is that they were bigger and darker and is the third form of a specific mob but since every level presents new enemies, there needs to be some information that relays to me which enemies can do which amount of heart damage. I suggest just putting black for the first form, blue for the second form, and red for the final form, which matches the notebook aesthetic because they are common pen colors. The i-frames is a little bugged. I got hit and had the mob inside me after my i-frames were finished and didn't take damage until sometime after. The erasing is also inconsistent. I can erase mobs with both the 1 and 2 key, but sometimes the 2 key just erase the platform I was on. The boss only takes damage from the 2 key (at least the dude that closes his eyes to freeze you did). The platforming and drawing was also pretty tedious. The only two platforming shapes you draw are the box and floating platform, the rest was obsolete. Granted, I've only completed the bottom-right level fully and a few more levels, so the case may be different for other levels. But it still came down to button mashing the box to reach a higher platform, and sometimes the floating platform. My first level, the bottom-right level, has some black platforms you can't jump through, which ruined my prior knowledge that, you can't pass through red but you can pass through black. The drawing also feels inconsistent. Sometimes trying to draw a shape would not draw at all because the space is not big enough to draw, so I would have to fiddle around space to draw. I suggest making a dim outline of the shape so you can know where you can draw. The physics feels very awkward. When trying to jump from a curved or slanted platform. My jumps sometimes gets interrupted where I would either refuse to jump or jump very low. I found that the most consistent way of jumping is to build up momentum and then jump. However, with the the floating platform you draw, its difficult to jump in the middle and the edges. There's also a small UI bug where clicking on a level and achievements overlap each other.
[h1]Before I played Sketch, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
免费 没中文 没成就 素描 值得期待的亮点: 完全免费(无任何内购)! 创新的绘画 / 擦除机制 精彩原声,包含 25 首优美乐曲 12 场紧张刺激、讲究策略的 Boss 战 36 个平台跳跃关卡,每一关都在揭开一段丰富的故事 每个关卡 4 个游戏内成就 非线性玩法:可自由选择顺序探索 12 个区域 《素描》中,你将操控由艺术热情凝聚而成的存在 —— 阿姆,从内心深处帮助泰勒面对追求艺术道路上的挣扎。 游戏舞台位于赛尔之地,也就是泰勒的精神世界。 这片世界被无数负面思绪与记忆侵扰,它们化作怪物,不断消磨着泰勒对艺术的热情。 阿姆的使命,就是将它们全部擦除,净化泰勒的内心。 阿姆手持一支画笔,可以画出不同形状来通过关卡,也能擦除敌人,扫清阴霾。 穿越赛尔之地的 12 个区域,每一片都对应着人类心灵的一角。 每个区域包含 3 个平台关卡与 1 个 Boss 关卡,逐步揭开泰勒的故事。 最棒的是,你可以按照自己喜欢的任意顺序,探索这些区域。
its good play it if you want
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