
Dive into the world of Sixty Four, where you transform simple machines into a thriving factory.
Modeled estimate, not a reported figure. How we estimate →
About
Created by a solo developer, Sixty Four is a clicker game that gradually becomes more idle with every machine you unlock, up to the the ultimate goal of full automation. Upgrade a factory in an extraordinary world. Progress to unlock new resources and machines, leading to new ways to expand and grow.
❒ From Foundation to Complexity
Begin your journey with a simple machine generating distinct cubes. Use combinations of cubes to unlock advanced machinery and new gameplay elements.
❒ An Evolving Factory Adventure
Your factory is not just a collection of simple machines; it's a dynamic environment of challenges and strategy. Face new situations and discover opportunities with every innovative and abstract machine you encounter.
❒ A Fresh Mix of Gaming Mechanics
Sixty Four combines simple yet engaging elements from idle, incremental, and strategy games. Pursue constant improvement and unravel the secrets behind messages from an unknown entity.
Music by Jake Chudnow
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game with a Diffrent take on the Incremental Genre. But I liked it a lot.
Une vraie expérience, rafraichissante et engageante. Je m'en souviendrais longtemps et rentre dans les jeux qui m'ont fait voyagé. Exigeant, une vraie aventure pour ceux qui apprécie accumulé des cubes. Je le recommande à mon entourage les yeux fermés, qu'on accroche ou non au concept, il mérite qu'on lui offre une chance.
cube
Media

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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i get the idea here...but there should be an option for people who dont want to spend hours to start to figure out a game.
it's oddly mesmerizing, exactly what I expected and like. You'll enjoy it!
For a game that had an interesting premise, had some cool constructions, and building themes... That was kinda anti climatic for an ending.
awesome
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $386.4K | 1.2K | 96% | $7.49 | |
| $386.6K | 785 | 64% | $19.99 | |
| $386.6K | 2.4K | 83% | $4.99 | |
| $386.7K | 1.3K | 84% | $12.99 | |
| $386.3K | 2.5K | 89% | $4.99 | |
| $386.7K | 3K | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $110.7K | 251 | 78% | $6.99 | |
| $86.5K | 203 | 74% | $7.99 | |
| $16.3K | 83 | 83% | $6.99 | |
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