
Siralim 2 is an old-school monster catching RPG. Summon and customize hundreds of creatures to fight for you as you battle your way through endless dungeons. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Expected something else. Also no support for mouse and no settings like sound or resolution.
Amazing Roguelike/Monster Collector combination game. It's really fun, time feels like it's melting playing it.
Fun game full of content and replay value
I don't have a lot of time into the game yet but it feels like a good old fashioned 2d RPG and seems to have a lot of sandbox qualities (like old final fantasies, not in in an off-putting cat-box kind of way). The balance seems very spot on, I haven't felt the need to cheat yet, and that's impressive.
Lovely game, wish there were more in this genre. It's clear how much work and effort the developer put into the Siralim games. So many enjoyable mechanics and systems: traits, breeding, resource-gathering, Artifacts, Rituals, Runes, random map generation, achievements, Bestiary, and the list goes on... Combat can get grindy, but that's where all the other elements and mechanics come in, to keep things varied and give the player lots of choices and agency over his success in battle. The music also not half bad!
This is a game that demands both your time and attention, but I never find myself particularly bored. I'm not wowed by anything, outside of its massive scope, it doesn't stand out very much. If you have an rpg itch you need scratched, go for this. Still, as someone who loves casual rpgs I found this to be an incredibly fun experience.
608 achivements, many quests, houndreds of creatures to capture and thousands variety of breeds combos, and tactical TBS. A fantastic retro dungeon crawler with many hours of exploration trough its sudo randomised maps, quests and its innumerable amounts of collectible's
Don't know why, but I gotta catch em all.
gut
Trying out new creature ability combos is tons of fun. Game can get a bit grindy, with several different overlapping systems you can improve/level-up, but sometimes that's exactly what I want!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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