
Siralim 2 is an old-school monster catching RPG. Summon and customize hundreds of creatures to fight for you as you battle your way through endless dungeons. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 450reviews | 92% | — | $128.2K |
| $14.99 | 143ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Expected something else. Also no support for mouse and no settings like sound or resolution.
Amazing Roguelike/Monster Collector combination game. It's really fun, time feels like it's melting playing it.
If you enjoy JRPG style grinding, dungeon crawling, monster collection, and party management, then you'll love the Siralim series. Siralim 2 looks similar to the first aesthetically, but it adds a lot of new features and some quality-of-life changes. The new features feel like natural evolutions of the first game, so I like them. This is the kind of game you can sink dozens, or even hundreds, of hours into. Do note, the mechanics are a lot different from other RPGs/roguelikes you may have played. In the very early game, you might find yourself stuck in a battle because the enemy creature's trait is stacking their defense to infinity. That brings me to an important point, you need to be able to be okay with dying, possibly a lot. Some bosses have abilities that seem unwinnable if you don't scout them and find what strategy you need to win. If you tend to blunt force one strategy and save scum all the time, you might not like this game. There's lots of cool monsters, and the deities you meet all have interesting personalities. As long as you don't take it too seriously, the writing in this game is pretty funny and engaging. I recommend asking each deity to describe their realm, some of them have compelling stories even though they're all short. This game isn't for everyone, but old school dungeon crawler fans should enjoy it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2탄이 3탄보다 나은데?
Really enjoyed this game. Scratched two particular itches: Collection: gotta catch all the monsters! And even better, the breeding mechanics are a nice plus as you try to figure out what combinations of monsters that you own will yield a new result Strategy: Choosing which combos of monsters with different spells and artifacts really engaged me. The replayability is high and definitely got my money's worth, as I'm sure I'll dive in for another set of too many hours once my steam backlog gets worked through more
This is an excellent game with just an unbelievably huge amount of depth and breadth. The graphics and UI are primitive, but this game is pretty much unbeatable if you want something deep and grindy that you can sink hundreds of hours into if you want. It is comparable to the Disgaea series in its ability to give almost a similar feeling as an incremental game but with an rpg over top of it. It is similar to a hybrid between Disgaea and Pokemon.
Don't know why, but I gotta catch em all.
gut
I've put a lot more hours into this game than my Steam playtime would suggest, as I would swap my save between the app and here to play on the bus etc. This game scratches the itch for a 2d creature capture dungeon-crawler, so if that's a niche that you enjoy, it's worth checking out
N'achetez pas celui-ci en premier. Achetez directement Siralim ULTIMATE, qui est beaucoup plus complet et abouti, plus beginner friendly aussi. La différence entre les 4 siralims est une question de détail, et, à moins d'être un fan harcore de la série, ne vous concernera pas vraiment. Si vous avez kiffé Siralim Ultimate, que vous avez tout fait, tout conquis et tout possédé avec votre équipe d'ultimate badass, alors, oui, pour un peu de nouveauté et quelques variations sur les règles, alors là, oui, vous devriez penser aux premiers opus de la série. Mais à ce niveau là, je n'ai plus rien à vous apprendre ;)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $128.2K | 1K | 90% | $7.99 | |
| $128.1K | 324 | 40% | $9.99 | |
| $128.2K | 360 | 66% | $14.99 | |
| $128.1K | 83 | 89% | $39.99 | |
| $128.3K | 556 | 93% | $11.99 | |
| $128.3K | 299 | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.5K | 93% | $19.99 | |
| $312.7K | 988 | 95% | $14.99 | |
| $63.6K | 268 | 84% | $9.99 | |
| $2.4K | 22 | 100% | $4.49 | |
| $163.8K | 1.1K | 92% | $7.49 | |
| $239.5K | 747 | 93% | $9.99 |