
From a team of two developers, an INDIE co-op action RPG for 1 - 4 players. Warning: This ARPG has very little hand holding, and is designed for more hardcore players looking for a challenge. The systems are in depth, the bosses are brutal, and the demons are unrelenting.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
played it for abit with my friend, its very bare bones but the idea the two devs had is there, not worth full price, picked it up at one dollar has alot of bugs and a unfair difficulty ramp i dont recommend it xD
Inacabado, sem polimento, e feito apenas pra pegar seu dinheiro. Não entendo como a plataforma aprova jogos como esse na loja.
good stuff need more players and when using controller set up it needs to be a way to save the setting
no online :C
El juego esta bien, si se puliera mucho podria ser un buen juego de un jugador y multiplayer lo devuelvo porque no entiendo la 3º mision falta una brujula o algo
INDIE co-op action RPG for 1 - 4 players. Warning: This ARPG has very little hand holding, and is designed for more hardcore players looking for a challenge. The systems are in depth, the bosses are brutal, and the demons are unrelenting. From the get-go, Sinderfury's gameplay gripped me with its challenge. The first dungeon ensnared me in its depths, and from there, the customization options opened up a labyrinth of possibilities. Crafting my character became an obsession, weaving together spells, weapons, trinkets, and armor to sculpt my ideal playstyle. I found myself drawn to the role of a self-healing bellator, reminiscent of my fond memories as a blood death knight in WOTLK World of Warcraft. The rush of nostalgia flooded back as I soloed dungeons, relishing the familiar thrill. Yet, Sinderfury isn't just about mechanics. The meticulously crafted maps, the intricate boss mechanics, and the enveloping atmosphere speak volumes about the developers' dedication. Drawing players into a world teeming with unholy life and lurking horrors. Exploring the sanctuary city unveils its secrets, but beware the behemoth that marches beyond its gates. In my first three hours with Sinderfury, I've barely scratched the surface. Thanks to the third boss... Each moment feels like money well spent, and I eagerly anticipate sinking countless more hours into Lake City Gaming's first game.
Maze simulator at 3rd mission and lose full gear with Legendary sword after 5h progress when I turn game on again. I was glad to see old school add stats by leveling. Game could have larger potential if is focused more on combat than searching.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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