
From a team of two developers, an INDIE co-op action RPG for 1 - 4 players. Warning: This ARPG has very little hand holding, and is designed for more hardcore players looking for a challenge. The systems are in depth, the bosses are brutal, and the demons are unrelenting.
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For me Sinderfury is a masterpiece of an Indie Action RPG, you find yourself in a captivating Dark Fantasy world, the dungeons feel so immersive. It's evident that this game was developed with a lot of love, by gamers for gamers. The array of diverse and intriguing dungeons allows for engaging sessions without chaining you to your PC for hours on end; you can easily pace your progress and dive into thrilling rounds at your leisure. The meticulous scaling of equipment values based on dungeon progression ensures a perfect balance – you grow stronger with each challenge, yet never overwhelmingly so. The fluidity of movement, dodging, and attacking, coupled with the flexibility of character skills, grants a liberating sense of gameplay where everything clicks seamlessly. Even after conquering the final dungeon, Sinderfury keeps you hooked with the allure of discovering and fine-tuning additional gear, acquiring and allocating attribute points, all in preparation for the ultimate PvP showdowns against the game's fiercest competitors. The freedom to craft your own playstyle and character build ensures that battles remain dynamic and unpredictable, leaving you constantly strategizing on how to overcome the next formidable foe. In summary, Sinderfury is a great Indie game; it's an adventure that keeps evolving, offering dungeons with secrets, possibilities for exploration, growth, and exhilarating combat. Dive in, and prepare to be spellbound by its boundless depths of excitement and challenge. I have a whole library full of indie games, I've played a lot of games. The developer is very communicative on Discord and puts a lot of effort into the game. With the fair price of the game, you can't go wrong. Everyone should have tried the game, together we can romp around the huge city that you return to after each round, compete against each other and just have a good time.
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Languages: English
Hours played at review time, across 27 reviews with recorded playtime.
It's a good game and i can see that the instruction were pretty clear.I noticed that when i press the F for depart but it didn't do anything because it keep asking me to equip with skills which was a good thing.By this, I can see that the developer put lots of details to it. As a amateur player, i find this game is good.
Bought this game during Early Release. Very interesting souls like game from a tiny indie team. Clearly a lot of care and attention went into the details. The gameplay and controls were fluid. Combat animations were cool and varied for each weapon. Creature design is also interesting. That giant in the mountains .. like whut?!. Looking forward to exploring more of it.
super fun souls like rpg.. excited for the full release and later updates
The trailer is well made, but that's as far as the effort has gone. There isn't much choice for weapons/ skills, there's no point in upgrading rage or stamina, the levels are poorly designed, combat is clunky and requires no thought, you can soft lock yourself during the tutorial, and more. I found how bad this game was at first amusing, but in the end, it's still bad. Only thing this game has that's a positive, is number go up.
Pretty good game, most fun for a group of friends over a weekend. Lots of bosses and weapons/abilities to try out. It's kind of like a soulslike hack n slash, has something for soulslike enjoyers and also arpg enjoyers.
Love it, game feels pretty great. Its pretty grimm setting, which adds flavor to it. As in current state, there is content mostly for a weekends worth. Definitely play with friends. Gear progression feels pretty damn solid, after running higher level dungeon, the lower ones barely pose any threat. hack and slash, nice level design, illusory walls, puzzles to solve, endless horde of monsters & pvp. Were waiting for the last 3 maps to open for public, since those are being held locked until bug hunt is over during early access. Encountered a single bug during my play for 2 days. You get to keep your character save with said gear, for cooping up with friend later. Hosting game works seamless. Havent found anything to complain about online coop. Not bad game for the price tag.
I feel both I, and the developers have only scratched the surface of what this game has to offer. The dungeons are challenging yet rewarding. The combat is immersive and fluid. The loot and builds allow you to get really creative and personalize your character to find unique approaches to every dungeon. A challenging game that requires you to be 5 steps ahead at all times, or hop in with friends and hack and slash your way through. Either way, its incredibly fun and it's great to see a smaller indie developer team put out something so immersive. Looking forward to future updates and content!
I have been playing this game a few good hours and it is a good indie souls like dungeon game. If you like grind and farm this is a good game spend with. Money well spent only 10 bucks. Thumbs up to the dev.
played it for abit with my friend, its very bare bones but the idea the two devs had is there, not worth full price, picked it up at one dollar has alot of bugs and a unfair difficulty ramp i dont recommend it xD
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