
The town of Stonecreek is haunted. People keep disappearing into thin air, leaving nothing but an eerie symbol behind. With the townsfolk gripped with fear, use a missing victim's phone to unlock the truth in the third entry of the acclaimed horror series, SIMULACRA.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game bored me so bad that i refunded it. It felt nothing like simulacra 1 and 2, both of which i enjoyed enough to play through twice by this point. There's not enough supporting characters and the simulacra is terrible compared to Pretender from 1 and Rippleman from 2. I do not suggest playing this game, it is not worth it.
nice
This review includes spoilers: I really loved Simulacra 1 and 2 and I replayed them right before the 3. within the last couple of days. And I've gotta say, I really don't like the main simulacrum in this game. It is way less scary to have a literal monster as the main villain instead of something that possesses humans in my opinion. There is also a lack of social commentary, because of that. I've always interpreted the first and second game as social commentaries on smartphone / media addiction. The first one dealt with the negative side of dating apps, the second game dealt with being an influencer and addicted to being famous. This entry does none of that. It's not a social commentary on creepypasta / digital horror, like I thought it would be. I also think there are weirdly enough several downgrades in comparison to the 2nd game, which was really weird to me. The UI feels unintuitive, none of your decisions really seemed to influence the people around you, there is no character growth. The puzzles feel illogical. Maybe I was too dumb for them, but I don't think the game gives you enough hints to figure out what exactly you are supposed to do at certain points. The hint system was also weirdly useless in this game. But I really did like the atlas features (except for the tracing route mode) and the "live" segments. I'm really sorry to leave this review, I still love this franchise as a whole, but this one just wasn't for me.
Simulacra 3, developed by Kaigan Games and published by Neon Doctrine, continues the found-phone horror tradition established by its predecessors, delivering an immersive narrative experience centered around digital mystery and psychological suspense. Set in the eerie town of Stonecreek, the game places players in the role of an intern at a local newspaper tasked with assisting investigative journalist Ruby Myers. The central mystery revolves around the disappearance of Paul Castillo, a software developer whose phone becomes the gateway to unraveling the secrets behind his vanishing. By exploring his digital life through texts, photos, videos, and various apps, players are drawn into a chilling tale that combines supernatural elements with a realistic portrayal of modern technology, creating a sense of intimacy and urgency that few horror games achieve. The gameplay is built around interacting with Paul's smartphone, where every notification, message, and multimedia file serves as a piece of the puzzle. Players navigate through different apps, decode cryptic information, and use hacking mechanics to access deeper layers of the mystery. The real-time progression of events adds tension and immediacy, encouraging quick decisions that influence the unfolding story. This dynamic storytelling approach allows multiple branching endings based on player choices, enhancing replay value and inviting players to revisit the narrative to uncover all possible outcomes. The interface cleverly mimics a real phone’s UI, making the experience feel personal and immersive, as if players are genuinely investigating a missing person’s digital footprint. Visually, Simulacra 3 stays true to the series' minimalist yet effective design, presenting a realistic smartphone interface filled with authentic-looking apps and multimedia content. The integration of live-action video calls and interactive elements boosts immersion, while the sound design subtly heightens the suspense throughout the investigation. Despite these strengths, some players have found certain puzzles to be ambiguous or overly obscure, which can stall progression and disrupt the narrative flow. The pacing, while deliberately methodical to build atmosphere, may feel slow to those expecting more traditional horror gameplay or quicker resolutions. Critical reception for Simulacra 3 has been varied, reflecting its niche appeal. While some reviewers praise its atmospheric storytelling, innovative use of the found-phone format, and the effective blend of horror with investigative mechanics, others point out shortcomings in character depth and the occasional frustration with puzzle design. The player community echoes this division, with many appreciating the eerie mood and unique narrative delivery but expressing disappointment over certain gameplay limitations and the game's pacing. For fans of narrative-driven horror and those intrigued by the concept of piecing together stories through digital clues, Simulacra 3 offers a compelling experience, though it may not resonate with everyone. In summary, Simulacra 3 represents a strong continuation of the found-phone horror genre, delivering a haunting and interactive story that makes clever use of modern technology as a storytelling device. Its immersive atmosphere and branching narrative paths offer a deep dive into mystery and supernatural horror, appealing especially to players who enjoy investigative and choice-driven games. While some gameplay elements and pacing choices might divide opinion, the game stands as a noteworthy title for those looking to explore a psychologically tense and digitally immersive horror experience. Rating: 6/10
Solid story, solid acting, love the entire series but this one is their best yet.
this one is the worst and most boring simulacra games ı have ever played. First game is still the best cause you can feel the horror inside you but this one you just clicking the mouse for 5 hours straight and solving puzzles dont buy it
Eu ganhei de presente, mas nao consigo jogar pq nao tem Portugues, por favor, dublem o jogo, agradeço
Os outros dois Simulacras eram brutais, mas este 3 é simplesmente... chato. Pelo menos na minha opinião, não me prendeu igual os outros.
whoever says this is a bad game yall weird it wasgreat not as good as the other 3 but great game loved every moment
三代简直差的没边了,莫名其妙的剧情,莫名其妙的结尾,非常快的就结束了,比起一代二代能互动的东西少了非常多,这部依赖一个地图的app【 反正挺没意思的,还是一代最好玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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