
A unique puzzle game that's easy to learn but hard to master. Create the junctions and fill the grid.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Playing through Simply Puzzles: Junctions was fun for me. It is a minimalistic numbers puzzle game and as such is very reminiscent of Tametsi and the Hexcells series even though its puzzles are not as unique and rather generic. Yet there has not been another similar game in quite a while that was able to keep my attention all the way through to the end. Junctions puzzles consist of a board with a rectangular grid and some numbers on the grid junctions which tell you how many lines have to touch that number. Each square of the grid has to be filled with a diagonal line so obviously there are only two options to fill any given square. On top of that simple rule the player is not allowed to form any given shape with the lines on the board, i.e. there must not be a closed "loop" of lines. Finally and most importantly, none of the puzzles require any guessing! What intriguied me about the game was exploriong all the different facets of "starting clues". Aside form the obvious clues, e.g. a 0 or a 4 on the board, there are plenty of other deductions that can be made in order to start filling an untouched section of the board and finding those was very satisfying. Yet the amount of deductions to apply is limited and with 100 puzzles to complete some may find the gameplay a bit repetitive. As mentioned before, Junctions does not reach the craftsmanship of such games as Tametsi or Hexcells. There would be some room for improvement. Most important for me would be a feature that lets you highlight a specific continuous line on the board, especially in the later puzzles of the game. It can be quite challenging to figure those out on your own on a board with about 100 squares that are mostly filled. I know such feature from conceptis puzzles games and it would simply facilitate solving the puzzles as opposed to progressing the puzzle solution. Nonetheless, I find Junctions much better than plenty of other minimalistic number puzzle games out there and as such it deserves my recommendation. It took me a little over 5 hours to complete all puzzles. For a price of 2.39€ that's a good amount of content.
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Hours played at review time, across 27 reviews with recorded playtime.
Excellent little puzzle game! Well worth the $2! I'd LOVE if there were user-made puzzles so I could keep playing, but that is a considerable amount of work on the back end that I don't expect at this price point.
Good, minimalist puzzler. Very zen (wish there was a dark mode!). One thing that might be helpful in future updates or a sequel is automatically flagging when a circle is satisfied; it can get a bit tedious later one to scour through every single circle to find the one that is broken, especially as you're moving lots of lines in succession. Overall a lovely little well-priced game!
[h1]Gokigen Naname (aka Slant, et maintenant Junctions)[/h1] J'ai joué, la première fois, à ce type de casse-tête grâce à l'excellent [url=https://www.chiark.greenend.org.uk/~sgtatham/puzzles/]Simon Tatham's Portable Puzzle Collection[/url]. Il s'appelait [i]Slant[/i]. Cependant, il avait été initialement créé par l'éditeur de magazines japonais [url=https://fr.wikipedia.org/wiki/Nikoli]Nikoli[/url] qui l'avait baptisé [url=https://en.wikipedia.org/wiki/Gokigen_Naname]Gokigen Naname[/url] dans l'alphabet occidental. Des règles simples : [list] [*] Placer une et une seule diagonale dans chaque case de la grille. [*] Les diagonales ne peuvent pas former de boucles fermées. [*] Un chiffre indique exactement le nombre de diagonale(s) qui aboutissent à cet angle (de 0 à 4). [/list] [i]Simply Puzzles: Junctions[/i] ne réinvente pas le concept. Trois choses doivent cependant être signalées : [list] [*] [b]Le mauvais point[/b] - Le [i]undo[/i] permet de revenir en arrière que partiellement (je n'ai pas compté, mais peut-être autour des 15 à 20 derniers changements). Cela m'a gêné une seule fois pendant la résolution des 100 problèmes proposés. [*] [b]Le bon point [/b] - J'aime la façon dont le programme nous laisse choisir la diagonale à afficher. C'est la diagonale qui démarre à partir du coin de la case le plus proche où le clic de la souris a lieu. [*] [b]Neutre[/b] - Présence d'un petit tutoriel (en anglais) qui reprend les règles que j'ai indiqué ci-dessus. [/list] Les 100 casse-têtes ne présentent pas de difficulté particulière, laquelle me semble sensiblement la même que celle de Slant en mode [i]Hard[/i]. J'ai acheté ce jeu 0.31€, ce qui est une très bonne affaire pour une durée de vie d'une dizaine d'heures.
10問だけ解いたところ。 二コリのペンシルパズルのスリザーリンクに近いです。 ルールは以下。 ・すべてのセルに対角線を引く ・数字が書かれている場所からは同じ数の対角線を引く ・閉ループを作ってはいけない。 ペンシルパズル好きにはおすすめ。 追記: やっぱりニコリのパズルが元だったんですね。 ごきげんななめ https://www.nikoli.co.jp/ja/puzzles/gokigen_naname/ あと全部終わりました。程よい難易度。 一度詰まったら間違ってるところ探すより一旦リセットした方が早いことも。
Chill puzzle game. Kept learning new ways to prove the puzzle as they ramped up in difficulty. Runs great on Linux.
Great simple puzzle game that is similar to what you would find in an old puzzle book from "back in the day". Learning the gimmick is simple but the puzzles get increasingly more challenging. Well worth the price.
제 일요일이 없어졌어요
This is a good game for logic puzzle fans. I found many of the puzzles challenging but not so difficult that I couldn't figure them out eventually. I got stuck on a few puzzles I but came back to them later and was able to figure them out.
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