
Signy & Mino is a Tag-Team Battle RPG where every move combos together! Discover your hidden powers as you find yourself hurtled into a conflict among the gods
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About

Build over-the-top combos one move at a time. Position is everything, and most moves chain into the next if your timing is right. See how far you can carry the chain!
Line up your Big Swing so the impact carries to enemies behind your target
Launch a target skyward, juggle them in midair, then slam them back into the ground
Trade your own HP to push the combo into the next target when the current one is incapacitated.
Finish with a full-screen attack that shreds every enemy caught in the chain

Mino is more than a cute face. He's your combo partner, and the chain lives or dies on when you tag him in.
Call Mino in for a Nose Launch to send your target rocketing skyward
Use Dig to claw a downed enemy back up so the combo can keep running
Mix in Fetch and Fling, where Mino snatches an enemy out of midair and throws them wherever you point

Earn skill points as you level up and spend them across the skill tree to learn new moves or sharpen the ones you already have.
Spend you skill points on Signy's moves, Mino's tricks, or your defenses
Unlock Combo Extend to chain more skills into a single combo
Befriend a washed-up warrior who'll teach you tricks no one else can

A volcanic explosion masks a much more sinister problem: Auger, the short-tempered god of rock and magma, has been reborn with an axe to grind. Take on the burden of being the only one who can face him.
Stand against Auger, freshly clawed out of his rest in the mountain
Join forces with other fallen gods and washed-up warriors as the world catches fire
Discover your own hidden powers as the conflict pulls you in deeper
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Add-ons
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Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just finished my full playthrough of the game and wow! The gameplay was always fun and progressive, the artwork was great, the story was interesting enough, and the ending was pretty satisfying! I was waiting for this game to come out for a while and it did not disappoint!
As long time fighting game player and turn based RPG enjoyer, this game scratches an itch for me that no other game does. If you're a fan of either genre, i would recommend trying the demo, at least. I especially enjoyed all of the fighting game references. I have a few minor gripes but my only major complaint is that i wish there was more to play. I look forward to whatever comes next from these devs
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Languages: English, Portuguese - Brazil
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cute artwork, great animations, and a delightful story. Treasures were fun platform to and find, but the very hidden ones were super obscure and are somewhat of a stinker. Gameplay can be a little repetitive if you don't mix up your options, as enemies generally vary more in their attacks than their defenses. Overall a wonderful game, worth buying. 8/10
The good things about the game it has very fun turn based combat that rewards juggling the enemies in air and using different attacks at different heights for combos and having to switch between two characters with different moves while also dodging attack by jumping like in mario and luigi. But after that the games suffers from being very repetitive whence you get a good combo you tend to just use that making later fights feel boring and the game is also short even taking the game slow I beat it in around 5 hours if the game was longer and had more skills and enemies to make combat less repetitive I would have no trouble recommending this game.
[h2] Review:[/h2] A short RPG that doesn't overstay its welcome with a juicy combat system makes for a fun time. I do have a few nitpicks, though. The combat became a little stale and repetitive toward the end, and the enemies felt too few in number, with fairly basic movesets. It would have been cool to see more depth added to the defensive side of the turn-based combat, especially since the offensive side is so fun to learn and experiment with. The story is nothing special, but I enjoyed the charm and style of the environments. Some sort of fast-travel system would have been greatly appreciated, although the map is on the smaller side. I can tell the developer put a lot of effort into this game, and I hope they continue making more games in the future. [h2] Completionist Review:[/h2] The game turns into a collectathon if you’re pursuing full completion. There are quite a few secret areas and well-hidden treasures to discover. Luckily, there are in-game unlocks that make finding the two main secrets much easier. Even with these, however, finding all of the elusive secrets is still quite a challenge.
Two hours in to it and loving it. Music is good and the fighting is satisfying. Love the fighting game references and the return of the mightiest hero of all time. Another win for fro. I easily recommend this game to anyone on the fence of purchasing it.
Kind of scratches the paper mario itch with the art style, and the combo-ing combat is fun! the battle music is so catchy! rest of the music is also good stuff. enjoyed playing this game!
Game is great! Love the vibes and the dog is cute. Combos are addictive and each hit feels satisfying. I was doing the most unoptimal combos because they looked and felt cool to do, and thats just awesome. I don't think the the story is gonna blow anyones mind, but the character designs were great and memorable.
had a good amount of fun, it's a short experience, but definitely worth it in my opinoin. Combat is pretty simple, the action-command design helps keep it from being repetitive
Absolutely delightful. I love it when I find a game that is just so ridiculously fun I don't want to put it down. The game's combo focused approached to the Paper Mario style combat is a revelation. It makes each encounter eminently engaging as you try to find the best combination of moves to most effectively dismantle the enemy, and there are a wide enough array of attacks and enemy defenses to keep things interesting each time. And even when you've fully exploited a particular crop of enemies, the combination of animations and inputs is just fun all by itself. Delightful art direction and music make experiencing the world a joy. The story so far has been a bit of a lighter touch, but I'm definitely curious to see where it's going. This is a must play for RPG fans!
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