
In this narrative card game about relationships and communication, navigate conversations in a colorful world reminiscent of our own. Learn and grow through the cards you choose to play. Who will you become? What will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is super cool in how it mechanically represents conversations in cardplay! I've heard so much praise of this game from critics, and now that I've finally played it I broadly agree! Shocked to see a game I've heard so much about is under 200 reviews.
Match the symbols game, each town has it's own preferences.. first three towns are all fairly identical. Circles and Triangles mostly. But as you interact with people on the journey, you're forced to take a card they played and exchange it for one of your cards. Actively punishes you for playing their game. Next few towns are entirely different, that's where the Squares and Diamonds come into play. I would love to just play the game but can't get past the feeling that trying to play the game actively ruins the game since you have to match to progress. As you visit new towns, you'll fail their conversation card game because you don't have those symbols, but you'll get a card of their symbol at the cost of one you have in your deck. Thus you lose the ability to talk to your own town, or the other two towns near yours. What a silly concept. As you venture further from home, you lose yourself.. that's the life lesson.. got it. Going to look for a mod that turns all the symbols into dog paws.
I enjoyed this game so much that I immediately played it through again, trying to take a different approach the second time. I will likely return to it again later to get some more achievements, which are surprisingly hard to do without some luck on your side. I feel the card mechanics are very unique and interesting. It's a great cozy game with no aggressive combat. It's all about relating to other people. The atmoshere and art is lovely as well.
Good game
It feels so rare to encounter a game whose mechanics, by virtue of their meaning, are interesting to think about in and of themselves. [i] Signs of the Sojourner [/i] excels at basically everything from characters to aesthetics to music. 9/10.
Fun deck building game with a good story and awesome music. It is built in a way that nudges you to follow a different route and so each time you replay you reveal a different part of the story and meet with a different ending. Well done.
It kinda says "There's an artful way of speaking." Be a people pleaser where you tried your best making the best convo with everyone Or do what you want while travelling intercity. The story goes so long that you wouldn't be able to finish in one set, many ways to explore the game :)
8/10
This is a wholesome game, with an authentic and handmade vibe to it. The game mechanics were also really nice!
i adore this game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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