
In Shutter you play as Keith, a new employee that has arrived at the mysterious research center L.I.E. (Learn, Investigate and Exploit). Explore and solve puzzles with a camera that modifies objects using perspective. All in a space-age inspired setting.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French, Spanish - Spain*languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very neat game. Design is top notch and the puzzles are few but quite fun to complete. Rather humorous as well! For being a student project, this is fantastic.
Игра Shutter — это казуальная хоррор-адвенчура о паранормальных расследованиях, где главная роль отведена не оружию, а фотокамере.
"Shutter" is one of literally thousands of student projects infesting Steam. It's from Artfx School of Digital Arts. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This is a third person adventure puzzle game where you take on the role of the new guy and for some reason they send the new guy to explore a research facility where something went wrong. I guess I've seen worse premises for a game. And worse everything for a game, really. This is one of the better ones, but that doesn't mean it's perfect... as a student project there's a slew of bugs that will never be fixed, and the game is sorely in need of polish, with poor camera controls and design elements that needed to get adjusted but won't be. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 13 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
legal, so crashava as vezes 6/10
Kısa Sürüyor Ancak MÜKEMMEL bir oyun harcadığım her dakikaya değdi
Игра 'Shutter' - довольно интересный хоррор-платформер с уникальной механикой. Исследуя мрачные локации, мы можем делать снимки, чтобы освещать путь и раскрывать скрытые элементы окружения, а иногда и пугать прячущихся монстров. Визуально игра выполнена в пиксельном стиле, что добавляет ей атмосферы ретро-хоррора. Сюжет, хотя и не самый глубокий, держит в напряжении благодаря ощущению постоянной угрозы и загадочности происходящего. Основная сложность заключается в ограниченном количестве "пленки" и необходимости грамотно использовать каждый снимок. Это заставляет думать тактически и взвешивать риски, а не просто бежать вперед сломя голову. Тем не менее, игра может показаться кому-то короткой и линейной. Также управление иногда кажется немного неповоротливым, что может раздражать в напряженные моменты. В целом, 'Shutter' - это неплохая игра для любителей коротких, атмосферных хоррор-платформеров с оригинальными механиками. Она не хватает звезд с неба, но способна подарить несколько часов жутковатого развлечения.
Un jeu qui a de l’idée et une ambiance solide… mais ça manque d’un petit “quelque chose”. ✅ Ce qui marche Le concept est intéressant : vous incarnez un nouvel employé dans un centre de recherche mystérieux (L.I.E. : Learn Investigate & Exploit) et utilisez un appareil photo capable de modifier des objets via la perspective. L’ambiance visuelle et sonore est bien gérée pour un jeu indie : décor rétro-futuriste, tension, mystère. Très bon retour utilisateur : la note “Very Positive” (~89 % pour 109 avis) sur Steam indique que beaucoup y trouvent leur compte. ❌ Ce qui manque / pourrait être mieux Le contenu semble assez court ou limité : l’expérience est agréable mais ne semble pas offrir énormément de profondeur ou d’objectifs variés. Il y a sans doute un manque de “wow” ou de mécanique forte supplémentaire qui aurait pu le faire passer de “bien” à “excellent”. On sent qu’il reste du potentiel inexploité. Pour certains joueurs, le rythme ou les puzzles pourraient paraître un peu légers on reste dans un format “court jeu d’ambiance” plutôt que “gros blockbuster”. 📌 Mon verdict Si tu aimes les jeux de puzzle + atmosphère, que tu veux une expérience assez posée et originale Shutter est un bon choix. En revanche, si tu voulais un jeu très long, super riche en rejouabilité ou avec des mécaniques ultra poussées, alors tu risques de ressentir un petit vide ou “quelque chose qui manque”. En résumé : Bien très bien dans sa niche, mais pas parfait pour autant.
Está bastante buena la idea
Jeu sympa, plutôt court. Le 100% est un peu fastidieux à obtenir pour peu que tu aies manqué un truc dans une zone avant la cafétéria (et refaire en boucle les énigmes fini par casser la tête) mais en dehors de ça j'ai passé un bon moment.
Kinda crazy this game has so few reviews. It reminded me heavily of Portal and Superliminal with slightly less story focus and completely free. The art style is really pretty to look at and the entire game was just a pleasant experience to get through. Highly recommend it and can't believe more people haven't played it.
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Where this game's players are, estimated from review languages.
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