
SHOW MUST GO ON is an easy to play rhythm VR game. Jump onto the stage and make your music show. Feel the beat. Hit the drums. Puncture the bubbles. Play with the rhythm. Fill the stage with colors and lights. If you like energetic music, rhythm, and drums, this game will give you a lot of fun!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What an amazing rhythm action game. Great variety of music and instruments. Like Rock Band without all the set up and bits of plastic taking up your whole house. It's crashed a couple of times on me (music continues but I'm on the steam loading screen) but that doesn't matter as it's short goes and only takes a moment to reload. Oh, and it works with Rift perfectly, they should advertise that. Edit: doesn't seem to crash anymore. Now I like it even more!!! Just buy this game, it's incredible!!!
je to celkem sranda, ale za 15E podle mě ne, grafika předpotopní a množství obsahu taky nic moc.
There's a demo available that contains a few tracks. If you're not sure whether you like the game or not, give the demo a try and see for yourself. In a nutshell, you're standing on a stage where the instruments are rotating to your position, and you're either slamming on things, or use your glowing sticks to follow some pattern. That sounds a bit boring, but for me, it's fun. There are 33 or so songs to choose from, with various styles. It might get repetitive after a while, but I think this is something you can always go back to and play again from time to time. It's well worth the money, especially discounted. There's only a few things I really have to complain about, but none of them are really dealbreakers: [list] [*]There's no OST available and I believe no way to figure out where some songs come from (I really like some of them) [*]I's sometimes not obvious why you need to play this "note" (as in, the rhythm isn't obviously matching with the song) [*]The pads (drums and xylophone) might be a bit close to each other, making accidental hits a thing. That's just a matter of exercise though, I think. [*]It takes a while until the game is started, and it rarely hangs and needs to be killed and restarted. I've had that happen only once so far. [/list]
演奏中に楽器が切り替わって状況を見失うのがよろしくないが個々の楽器の触感は悪くない 楽器固定モードとカスタム曲が使えればと思わなくもなく
One of my favorites for sure. The only problem is, i can't reset the position in the app. It seems to push me back and if i scoot forward, the songs usually play ok but the song selection menu is still right in my face and quite annoying. Can we get a position reset setting or manual "scoot back" option? Love the gameplay though. Gets me dancing! Songs are really good for being original in-game content. Could use more though!
하다보면 재미는 있긴 합니다. 근데.... 최소 어떤 악기는 어떻게 다뤄야 한다고 인게임에서 좀 알려줬음 하네요.... 그리고 인식률이 개판입니다. 실로폰에서 난 안건드렸는데 계속 그 다음 노드를 건드렸다고 해서 MISS 처리를 해 버리니.... 드럼에 집중했다면 괜찮지 않았을까 합니다. 특히 뒤에 배경은 좀 갈아 엎고.
Ииииееее! Не очень точная в плане ритма, но кого это волнует. Просто машешь руками и не расстраиваешься из-за промахов. Музыка веселенькая, подобрана под настроение, пританцовываешь под нее. Плохо, что нет звуков от твоих ударов. Может в игре можно ставить рекорды, но не хочется. И так весело.
This is a great game, bought it in the VR sale along with Due, which is found to be amazing. These are now some of my favourate VR games. I hope the dev does some more VR games, as I will certainly by buying them.
Really fun casual VR game and my first VR Rhythm game. Its really good for what it is imo and I think if you have ever liked rhythm games you should give this a try :)
Jai bien aimer.... Precis et la musique est bonne fonctionne avec oculus. De packs de nouvelle musique serais apprecier
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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