
Become a magical shopkeeper in VR. Brew potions, forge weapons, and craft strange items for ridiculous fantasy customers. Unlock recipes, upgrade your shop, and survive the chaos.
Modeled estimate, not a reported figure. How we estimate →
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About
Supported devices: Meta Quest 2, Meta Quest 3, Meta Quest 3S
Welcome to Shopenkraft’s Magic Goods — a VR crafting game where your customers are magical, their orders are ridiculous, and you’re the one stuck fulfilling them. Potions? Sure. Axes? Of course. A glowing tiara made from a suspicious flower and a chunk of crystal? Don’t ask questions.
YOU are the shopkeeper. You brew, forge, enchant, improvise, and occasionally panic. All in a day’s work.
KEY FEATURES
Brew weird potions — Grind rare flowers, spill powder, stir until it bubbles, and hope the customer doesn’t turn into a frog (again).
Forge legendary weapons — Melt metal, pour it into a mold, smash it into shape, and pretend you knew what you were doing the whole time.
Craft magical trinkets — Combine the wrong ingredients and accidentally invent fashion.
Play your way — Go full chaos in Challenge Mode or relax in Cozy Mode (no timers, just vibes).
Unlock stuff — Progress through levels to upgrade your shop, discover new ingredients, and unlock even stranger recipes.
Keep going — Beat Challenge or Cozy mode to unlock Survival (how long can you last?) and Zen (how long can you chill?).
Your shop. Your mess. Your magical legacy!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Reviews
A seemingly fun and cosy VR fantasy shop game with a couple of annoying bugs, and a disappointingly repetitive gameplay loop. Pros: - Visually impressive for a cheaper VR game, nice music and fun looking characters. Has a cosy atmosphere. Cons: - A couple of bugs. The VR hands are at the wrong angle, making it very difficult to play. - It's possible for the physics to bug out when grabbing items, causing them to fly off and not be found. - Some tasks seem unnecessarily difficult, for instance having to use a knife to cut a branch or pick a fruit. - It's also annoying having to drop the blade with the tongs on the table, then use your hand to pick up the blade to place it on the combination pedestal. It would make more sense to be able to drop the blade directly onto the combination pedestal. - The gameplay gets repetitive very quickly because there's no deviating outside of what the customer wants, and no means of adding your own creative touches to weapons. And even though there's several materials to unlock, the process for making the items is exactly the same. The makes progression feel very slow. - Could use some more characters. If you were a fan of Dungeon Brewmaster and were hoping for something as in-depth as it was, sadly this isn't your game. I still recommend the game because the above problems could be fixed.
This game puts you inside a small, cramped booth with mal-formed hands that are extremely difficult to work with. See, your hands in-game are rotated 90* inwards from your controllers, which makes it beyond annoying to try and play - and there's no option to calibrate this in the settings. All in all - clunky game that needs to be fixed.
Index user here The game is just unplayable right now. The hands are rotated 90 degrees, sort of like how the sabers are being held in beat saber, with no readily available way to make adjustments. The settings menu allowed me to adjust player height, but not hand position. The grip and trigger controls were also horrendously unresponsive and I was unable to even complete the very first order used as a tutorial. While I would love to explore more of this game as sort of a leisurely crafting game, it's just not possible with how it is. Until a fix for these things is implemented, stay away. I'm more than willing to try again and update my review if these issues are fixed, but I will be requesting a refund for the time being.
Practically unplayable right now hands are rotated 90 degrees inwards and when i got to the second mission i couldn't understand what i was supposed to do. i know the game has just released but if it gets fixed and has a better tutorial ill be sure to play again edit: after the 1.0.1 hot fix most my issues with the game have been resolved and i am enjoing this game a lot now
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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