
SHOCKWAVE TRIGGERS is an arcade high resolution pixel art shmup/shoot'em up, in which you use the power of Shockwaves and a good timing to get the most bonus from your destroyed enemies. It's simple: shoot, dodge, wait and SHOCKWAVE!
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About
In this high resolution arcade vertical shmup, learn how to use the power of Shockwaves to destroy your enemies and also to score the highest points.
You can either charge and release your own massive Shockwave or use the ones released by destroyed enemies to your advantage, timing is the key, just keep in mind, the size of the enemies Shockwave depends on their sizes.


Shockwave Triggers is a pure arcade game, which is thanks to its tight controls, tiny hitboxes for both player and bullets, simple but effective mechanics and the fully customizable support of gamepads, keyboard and arcade sticks.
In Shockwave Triggers, you can cancel most enemy bullets by releasing your Shockwave super attack, or by timing the explosions of enemies, since these do also create their own shockwave when dying. The enemies shockwave's size depends on the enemy's size and it doesn't hard the player.
Not only for attacking, but you can also use Shockwaves to get higher scores, it's all about timing and learning enemies behaviors.
Shockwave Triggers also rewards the player for being risky thanks to its bullets grinding system; getting closer to enemies bullets makes your fire power stronger and also recharges your super attack meter.




Shockwave Triggers is a high resolution vertical pixel art shoot'em up with colorful and sharp visuals. Everything on screen is hand made/painted and all animations are made traditionally frame by frame. As for the art style, the game aims to offer a retro anime look from the beloved 90s.





Also, the game offers a proper Tate mode for player with vertical mounted screens.

Each game has a story, even a super "arcady "vertical shooter has one. In Shockwave Triggers, you have to save your little sister Norah from the WW Empire who kidnaped her. Somehow, they have a certain use for her secret ability in their plans to rain over this post apocalyptic world that relies on crystals to get power.






Although an arcade style game, Shockwave Triggers offer a console like experience thanks to the different features available:
Two different players: Each play has their own playstyle. Amira: is the more traditional shmup player. Collects items and power ups to get stronger. Turbo B: is more of the charge and wait style, he gets stronger by shooting enemies down.
Difficulties: The game offers 4 levels of difficulty, to each their own.
Tate/Yoko modes: Since the game is a vertical shooter, a Tate mode is a must. The purists can set their monitors vertically and enjoy the true full screen mode, just like on the real arcade hardware.
Controllers and keyboard: The game supports a great range of controllers as well as the keyboard. Players can configure the keys as they wish.
Arcade mode: Play the single player mode and aim for high score on the online leaderboard.
Two coop players mode: Enjoy local multiplayer on shared screen, just like the old good days.
Boss rush: Train and fight against every boss you've already reached.
Gallery: Unlock and enjoy different artworks, concepts and fanarts.
Trophies: Enjoy the challenge of unlocking the many trophies the game offers.
Game shop: Use the in-game earned money and unlock additional credits as well as new features.
Jukebox: where you can enjoy the full soundtrack made by the amazing Big Impact Sound.
Online leaderboard: Take the challenge online and see how high you can get on the online leaderboard.



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Full disclosure I was brought on a pre-release volunteer tester after trying the demo. If I didn't like the game I wouldn't have been a tester but full disclosure is always best. A nice little game that satisfies that shmup itch. The art is nice hand drawn pixel art and the ost is good, I especially like the stage 2 music. The game has plenty of content, visibility options, TATE mode, online leaderboards, various difficulty levels for different skill levels, boss rush mode and unlockables. Really cool game by a lone dev.
An incredible indie shmup effort with gorgeous art and addictive gameplay. It will feel familiar to CAVE fans, especially those who have play ESParade/galuda before (that's a good thing!). Great controller support and customization options. The two playable characters are unique and require completely different play styles, adding depth and replayability. It's hard! But there's a lot of customization available to tweak that difficulty to your liking. Beyond just different difficulty settings you can also enable auto-bombing and hit box visibility. If you like shmups, please buy this game. Sure, it's good to support devs who go out on a limb to make niche games like this but more than that, SHOCKWAVE TRIGGERS is a fun, feature rich, polished game. An easy recommend.
Solid vertical shooter. While the visuals are inspired from old 16 and 32bit era, the high resolution gives them a clean and modern look. The game has a tight arcade control and is challenging. Also, the developers behind it did put a lot of unlockable content, which boosts the re-playability, especially for an arcade style shmup. The music is great as well, there's even a sound test/jukebox bonus mode where you can listen to it.
Shockwave Trigger is a solid Shmup that I'm having fun with so far. It's not going to revolutionize the genre, but it's worth a try if you enjoy these types of games. All of the bosses so far have video game references in their dialogue, I expect that to continue.
beautiful pixel art
A really fun beginner STG, however it feels at odds with itself. It feels like a not-quite danmaku with a lot of pre-dodonpachi sensibilities mixed with some light danmaku patterns. Almost like a beginner friendly batsugun. A good first game to 1CC, I was able to smash through all difficulties in a day and I'm terrible at these games. If you're on the fence but think you'll like it, give it a go. You'll be glad you did c:
Fun game!
I've had my eye on this game during development for a while now. It's quirky, colorful and has an interesting charge up super weapon mechanic. I'm looking forward to playing more and getting a clear!
I am not good at constructively analysing pros and cons but game is cool and dev asked to help out with reviews so here goes I guess stage 2 bgm ♥♥♥♥♥ hard and love gunbird influence glaring through, very quaint
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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