
A survival horror game where you explore a hostile building, solve item-based puzzles, hide from a stalking killer, and use sound, memory, and route knowledge to survive.
Modeled estimate, not a reported figure. How we estimate →
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About

Chelsea needs this job.
So she agrees to an interview at a print media company inside a mostly abandoned commercial building.
The office itself seems welcoming enough, but the rest of the building tells a different story: sealed floors, dead elevators, empty workspaces, and a parking lot that feels impossible to leave.
As the night unravels, Chelsea must explore the building, follow clues, solve puzzles, and survive something that knows the layout better than she does.
There is no combat.
When danger comes, you listen for it. You hide from it. You wait until it passes. Then you keep moving.
Explore a shady late-90s commercial building after hours where you face a new horror on each floor
Talk to characters and uncover clues through story-driven exploration
Solve item-based and environmental puzzles inspired by classic survival horror
Hide from a stalker threat using desks, lockers, shadows, and route knowledge
Use sound cues to survive encounters
Discover optional evidence, secrets, and achievements
Disclaimer: This game offers 60-90 minutes of gameplay.
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Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.