
Unleash your inner ninja in Shinobi Match, a thrilling tile-matching puzzle game! Use powerful ninja weapons to defend a unique cast of characters while dodging enemy traps. Outsmart your foes, plan your moves, and test your strategy skills. Can you plan far enough ahead and save your allies?
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About
Immerse yourself in a Japan themed twist on the beloved match 3 genre. Here rather than simply sliding pieces to form groups, you will take on the role of a skilled ninja, wielding an array of weapons to launch attacks against enemies while strategically uniting your allies.
Each weapon you encounter has its own attack pattern, providing you with strategic options to pass the puzzles. This allows for you to find multiple approaches to each challenge.
As you become proficient with all the weapons the difficulty ramps up. Enemies will start to deploy traps, adding an extra layer of complexity that will require you to think several steps ahead in order to beat the puzzles successfully.
Key Features:
Match 3 Game with a Twist
20 Missions
6 Levels per Mission
A total of 120 Levels to Solve
6 Distinct Weapons
5 Types of Traps
Japan Themed Game
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Simplified Chinese
Reviews
Shinobi Match é o tipo de jogo que me relembra porque é que o género puzzle existe: para te fazer sentir inteligente quando resolves algo difícil, e frustrado (da boa forma) quando ainda não chegaste lá. É um projeto de uma pessoa só, um developer português, lançado a menos de quatro euros, com 120 níveis de profundidade crescente e uma mecânica central que realmente funciona. Não é perfeito, é pequeno, tem pouca narrativa, e pode deixar-te com fome de mais. Mas o que existe é sólido, honesto, e genuinamente divertido. Analise completa no Youtube: https://youtu.be/0CtSObe_l5U?si=29d0MHW5WpHfSqbL
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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