
Reawaken your inner demon in a modernized version of the acclaimed ATLUS classic, Shin Megami Tensei III Nocturne HD Remaster.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 87% | — | $5M |
| $49.99 | 2.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not as hard as people say it is but it can be a lil annoying, wonderful game though.
this game is sooo good but you gotta be some kinda masochist to enjoy it sometimes this gets SO tedious but ohhhhh is it fgood
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love to hate this game. Nocturne is a hauntingly atmospheric JRPG with imo arguably the best turn-based combat system ever designed (Press Turn) and a soundtrack plus animation that still slaps two decades later. It makes me feel smart for creating the perfect demon fusion, then immediately makes me feel stupid by dying to a random encounter because I didn't save for an hour. smh 10/10 cause I already sold my soul to ATLUS, keep a guide nearby, and prepare to rage-quit, then immediately turn it back on. lol MEGATEN FOR LYFEEEE
I really want to love this game, but this port is just so SO SO BAD, thank god I only paid 15$ for this, even though it could have been free, and of would probably run better on an emulator, if i had paid full price i'd be pissed. - Stutter often - from 3 to 35 (THIRTY FIVE, realize that, THIRTY FIVE SECONDS for each loading, from opening a menu, to loading a cutscene, there are patch for this mess, but for real, i am on Linux, it is a ♥♥♥♥♥♥♥ pain to install, and thus, I PAID THE GAME I SHOULD NOT BE TROUBLESHOOTING IT, NEITHER SHOULD THE COMMUNITY) - Controls randomly changing ? Weird bug and it might be because i am on Linux still, but sometime, the right stick just stop working, fine by me, i'll use RB/LB to move the camera, then, randomly, stick works again ??? - random freeze frames, every time a demon gain a level Sorry Atlus, but we know you can do better, i'll still play it, but that's because I might be a masochist
女神転生らしい女神転生。そういう面では懐かしく楽しめた。 ただゲームバランスは、とある理由で難易度高めだと思う。 今回、バフデバフと属性相性がかなり効くので、各ダンジョンとも道中含めボスまで対策していかないといけない。順番に強い悪魔を作って力推し…が難しい。 だが、必用なバフデバフ、全ての属性相性対策の悪魔を合成素材用含めてストックしておくほど、枠は多くない。 そして必要になってからストックを空けて合体していくのだと、今回は悪魔も目的のスキルを獲得するためにレベル上げが必要なことが多く、ひたすら手間がかかる。 よほど時間がある人でなければ、この先必用になる悪魔を事前に用意するために、攻略情報必須のバランスだと思う。 だが攻略情報を見ながらであっても、女神転生として楽しめるゲームであることにかわりはない出来だと思う。
I enjoyed the game playing through hard mode on TDE enough to give it a 10/10, but as a remaster port for the game it sucks compared to what Raidou got for its remastered. 30 fps cap, no wide screen support for cutscenes that's unsynced with audio settings, and Dante as DLC should not make it worth a $50 remaster ($60 if you got it with Dante). I only got this when it and its DLC were on sale and so should you or not at all to save your money from the lazy job they did.
나름 재밋긴 한데 퍼즐도 많고 길찾기도 좀 빡세서 회차는 손이 안감 페르소나나 여신전생 시리즈 좋아하면 한번쯤 해볼만함
经典之作意味着浓厚的时代感,用另一种说法就是不是抖m别玩。打小地图mod+有迷宫地图攻略能提高游戏体验50%,剩下看自己的适应能力,毕竟,这是走几步就开始战斗的暗雷游戏()幸好游戏还是给了很多轮椅技能和肌肉饮料提高续航能力和清怪能力的,至于怎么获得凭丰富的a社游戏经验自己探索吧) 最原始的press turn系统还是值得尝试一下的,还是比P系列和暗喻的战斗系统要爽一点。不过再让我玩一作press turn还是放过我吧,除非能在5v的基础上整新活不然在这里已经玩够了。(奸笑系统更不要)
video game equivalent of driving bamboo sticks under your fingernails
no sé por qué vuelvo siempre a este juego si sufro tanto jugandolo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 12.9K | 92% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.4M | 63.8K | 94% | $59.99 | |
| $826 | 2 | 100% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 9.8K | 97% | $14.99 | |
| $5M | 24.6K | 98% | $14.99 | |
| $5M | 14.4K | 97% | $12.99 | |
| $5M | 9.5K | 72% | $19.99 | |
| $5M | 4.5K | 78% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 |