
SHIKA-Q is an online, real-time puzzle battle on a 10×10 board, where players link blocks to attack and defend. Original vocal tracks drive the action, creating an immersive experience that makes music a core part of gameplay.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | — | — | — |
| PlayStation | $3.19 | 75% | — |
| Nintendo | $15.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $9.9K | 55 | 75% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | 100% | — | |
| approximately $7.5M | 45.8K | 93% | $9.99 | |
| approximately $2.5M | 8.6K | 81% | $9.99 | |
| approximately $23.7K | 18 | 78% | $29.99 |