
Idle survivor meets shared world. Your Hold produces resources 24/7. Your expeditions push back a fracturing reality. 25 regions. 8,000 zones. One world. Every player matters. Success and failure is shared by your entire region.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Your Hold produces resources 24/7 - even while you sleep. Your expeditions push back a fracturing reality shared by every player on one living map.

Launch into top-down combat in Shatter Zones. Your weapon auto-fires - you dodge, position, and survive. Every 3 minutes a surge hits. Clear it for massive loot.
Extract or push deeper - after each surge, a portal opens. Leave safely with 100% rewards, or risk it for bigger payoffs. Die and you lose 25%.
6 weapons - from the piercing Shard Blade to the orbiting Warp Scythe 3 classes - Breaker (damage), Warden (tank), Drifter (speed) Upgrades between surges - choose from random power-ups each time
Place 18 building types on a grid. Mines produce Shards. Wells produce Resonance. Turrets and Pylons auto-defend against creature attacks. Forges and Calibrators permanently boost your combat stats.
Your Hold runs 24/7. Come back after sleeping to thousands of resources waiting for you.
Extraction - Shard Mine, Resonance Well, Ether Condenser
Defense - Barrier Pylon, Warp Turret, Stabilizer Field, Watch Tower
Workshop - Forge (+damage), Calibrator (+dodge), Rune Bench (+projectiles)
Storage - Vaults and Silos for offline accumulation
Beacons - Trade Beacon (marketplace), Scout Beacon (+10% loot), Rally Banner (+15% production)
25 regions. 8,000+ hex zones. One persistent map shared by every player.
The Shatter spreads while you're offline - consuming zones, spawning creatures, weakening regions. Your expeditions push it back. Every run you complete reclaims territory for your entire region.
Region health drops? The ground starts shaking in real time. Drop below 15%? A 48-hour collapse countdown begins. If it hits zero, everyone is evacuated. Buildings take 50% damage.
The stakes are shared. The consequences are real.
Every 30 minutes, a Shatter Surge erupts. Up to 20 players fight together in real-time co-op:
30-second lobby, then 8 minutes of escalating combat
At 6 minutes, the Colossus boss spawns
Win or lose, you earn rewards
Victory pushes back the Shatter for your entire region
Build a Trade Beacon to buy and sell on the regional marketplace. Climb 5 seasonal leaderboards:
Shatter Pushback
Expedition Depth
Hold Power
Trade Volume
Surge Hero
Idle + Active - Hold works while you sleep, expeditions reward skill
Shared persistent world - 25 regions, 8,000+ zones, real consequences
Real-time co-op surges - 20-player multiplayer every 30 minutes
18 building types with adjacency bonuses and strategic placement
6 weapons, 3 classes - unlock and equip before each run
The world fights back - earthquakes, Shatter spread, region collapse
Seasonal leaderboards - regional and global rankings
The Shatterhold Discord is the hub for bug reports, patch notes, Hold build sharing, and Surge squad-ups. Every Keeper matters.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.