
Shatter EVERYTHING is the first of its kind: gain intricate control of a powerful attack orb, and mercilessly demolish a sea of shattering shapes. Control time and use all the destructive weapons at your disposal to survive.
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Languages: English**languages with full audio support
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2 Minute Video Review → https://youtu.be/yxJqhWhLvkc Shatter Everything is a VR twin-stick arcade shooter somewhat similar to Geometry Wars. The goal of the game is to shoot down all of the geometry objects and survive as long as you can while fending them off. The controls are unique and surprisingly intuitive. Imagine each of your motion controllers having long sticks at the end, and at the end of those sticks are your control points for moving your orb and the direction you want to fire. It’s a little tricky to describe verbally, but once you start playing you’ll instantly get how it works. The controls are very well designed. As you play you’ll pickup various weapons with unique properties. And when your weapon changes, the preview cone changes as well so you quickly get an understanding of how your weapon has changed. The game is very simple, just survive for as long as you can and try to earn a high score. So the action is fun, but the gameplay is currently somewhat shallow. I received this for free to review, but for the asking price of $10 I think it’s a good value if you enjoy these types of twin-stick shooter games. If you enjoyed Xortex from The Lab, then I think you’ll definitely like this. I’m excited to see this game developed and improved upon.
If you're looking for that butthole clenching feeling when you narrowly escape swarms of enemies (Geometry wars) in VR, then you've come to the right place. I've tried a couple other VR games like "Xortex" (The Lab) and "MSI Electric City: Core Assault" however, they don't seem to translate the formula very well due to clumsy single handed control schemes. Shatter Everything however has a unique two handed control scheme where you control your ship at the tip of a rod with your left hand and control the direction of attack with a similar rod held by your right. It sounds weird but it works really well. Just like Geometry wars; this game quickly gets challenging as you'll find yourself out of slow motion, desperately looking for a 'fire' power up to clean up the dozens of super aggressive enemies only a few minutes in. Pros: - Wide variety of balanced enemies / powerups - Unique two-handed control scheme - Weighty power-ups thanks to responsive force feedback - Works well in seated mode thanks to the 'rods' that control the ship/attack direction Cons: - Lackluster graphics / assets (Missing that super neon feel from Geometry wars) - Could use a couple more game modes for more replayability This game is still in early-access so I expect things to change/improve in the future!
Вы, как инородный куб, должны бороться с враждебными объектами, прижитыми уже в этом гравитационном поле в четырех стенах. Вам помогут магнитные волны-облачки справиться с этими фигурами. [table] [tr] [th] [h1][i]Понравился обзор?[/i] Не ленись и [url=https://store.steampowered.com/curator/32349541]подпишись[/url]. Секундное дело, никак не обременит и не скажется на тебе. Дай [b]+1[/b] к счетчику(это внутри стима)🤗 ~~~~~~~~~~~~~~~~>[url=https://store.steampowered.com/curator/32349541]👣ЖМЯК👣[/url]<~~~~~~~~~~~~~~~~~[/h1] [/th][/tr] [/table]
https://www.youtube.com/watch?v=0L67_YpKFRE Check out our quick view review over on the Treeple YouTube Channel Shatter EVERYTHING isn't a game of complexity - you'll be jumping right in and playing; that isn't too say there isn't enough challenge. You'll be making a surprising number of complex tatical choices while using your agility to better the global high scores. Is your competative this is absolutely a game for you. After 2 hours in; I'm still striving for that high score!
Shatter Everything war in vielerlei Hinsicht eine positive Überraschung. Das lag zum einen daran, dass ich nach dem Video und den Bildern rein gar nichs erwartet habe, aber auch, weil das Spiel besser ist als es auf den ersten Blick aussieht. (getestet mit der HTC Vive) Das Setting und Spielprinzip erinnern stark an Asteroids (falls noch Zeitzeugen unter uns sind, denen das was sagt). Vor uns befindet sich ein quadratischer Raum, in dem sich unser Flieger frei bewegen kann. Wir steuern unser Raumschiff mit dem linken Controller, während wir mit dem rechten unsere Waffen ausrichten. Was am Anfang etwas verwirrend wirkt, entpuppt sich als durchaus gute Steuerungsoption. Die Gegner, geometische Figuren, kommen von allen Seiten und versuchen uns durch rammen zu zerstören, was wir natürlich mit allen Mitteln verhindern. Dazu stehen uns verschiedene Power-up´s zur Verfügung, wie besserer Laser, Flammenwerfer und mehr. Die Gegner droppen sowohl die Waffen (die nur eine begrenzte Zeit lang halten) als auch Lebensenergie, Punktemultipler und "Zeit". Letzteres können wir benutzen, um die Zeit zu verlangsamen und uns aus sehr brenzligen Situationen herauszumanövrieren. Als Anreiz gibt es sowohl ein globales als auch ein Freunde-Scoreboard, Ziffi ist auch schon in den Top 10 ;) Die Grafik wirkt im Spiel wesentlich besser als im Video zu erahnen, ist aber natürlich eher minimalistisch. Ein Tutorial gibt es nicht, ist aber auch nicht unbedingt nötig. Mir hat es auf jeden Fall spaß gemacht ein paar Runden zu ballern was das Zeug hält, auch Abbrüche oder ähnliches hatte ich nicht, von daher gebe ich eine Kaufempfehlung ab. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
Shatter EVERYTHING ist ein kleines spaßiges Minispiel, indem man mit dem einen Controller ein kleine Raumschiffsphäre steuert und mit dem anderen dessen Kanone. Das ist mitunter komplizierter als es sich anhört. Der Spieler bewegt sein Schiff in einem abgeschlossenden Kasten, kann sich dort aber frei bewegen. Am besten ist es man stellt sich vor den kasten und nicht mitten hinein. Das Spiel hat leider kein Tutorial und man ist erst etwas verwirrt. Aber alles in allem ein schönes kleines Minispiel für Zwischendurch. Mehr reviews: https://store.steampowered.com/curator/32170554/
We received this key for review and this did not alter our opinion in the least. We thought this game was very well done. It gave us a feeling of a old arcade style video game set in a VR world. That is not a bad thing. I wish there were more of these type of games on steam. Its a fast paced game with a polished feel. To see our full review please visit https://youtu.be/-pjxqRVXYfw definitely a recommend.
Awesome game concept! Great feedback for the pickups although it would be nice to be able to turn off feedback once you've caught on. I really like the time slow (left trigger) effect when the going gets tough. I will definitely be spending time playing this to climb up the leader board and would definitely recommend it.
Fun and nice tronish vector graphics. Amazing in 120hz on Quest 2 / Virtual Desktop.
Controls are really fun!
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