
shapez is an easy-going, minimalistic factory building game about the automation of shapes through extraction and satisfying production lines. Adapt to increasingly complex shapes and grow your factory across an infinitely expanding map. Your only limitation is your creativity!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 4 → 3.57/day in the week after.
About
shapez is a low-stakes factory building game all about the automation of shapes production. Extract basic shapes with miners, cut them into segments and combine them into brand-new, unique shapes. Stack multiple layers of different shapes on top of each other & deliver them to the HUB to advance!
As you progress, new buildings are unlocked and the required shapes become more complex. Extract paint and use them to color your shapes. Spread out across the infinite sandbox to acquire different shapes and increase your production.
Leverage copy-paste tools to massively expand your factory as demand increases and shapes get more complex. Mix paint to create new colors, stack many layers of shapes and increase throughput as necessary. After all, it’s not an idle game!
Get creative with optional wiring & logic to optimize your factory to your liking and maybe even make a powerful machine that can make every shape possible.
With no enemies, timers or resource limits to worry about, shapez is a game that allows you to take on factory building at your own pace while progressively tackling more complex levels, if you’re looking for a challenge.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 15.9Kreviews | 96% | — | $4.1M |
| $0.99−90% | 69ratings | 86% | #216 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好,挺节约时间的,打开八点半关上也是八点半,就是眼前有点黑,心脏有点痛,手有点抖,电脑有点冒烟罢了。
Wouldn’t play it even if I was paid to
I really enjoyed playing this game, very addictive and chilled out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 20 → 5.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Czech, German, Korean, Spanish - Spain, Dutch, Polish, Portuguese - Portugal, Russian, Norwegian, Japanese +12 more
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kilka malych bugow na macos, ale spoko gierka za 3.50 :)
Niby zwykły sandbox o robieniu fabryki, ale bardzo wciąga. Mam tą grę dopiero 2 dni a już 13 godzin tych fabryk. Kocham robić fabryki
прикольная игра
这游戏好难,水温上来了直接给我煮死了。
这款游戏总的体验下来还是很不错的,很容易就让人玩的忘记时间,但有时也挺枯燥乏味的,但是当传送带完成的时候一种自豪感就自心底的油然而生,玩了10个小时,才玩到15关,看到玩到很后面那些的也感到很不可思议,但原价感觉还是有点贵,建议等打折的时候再买,就3块钱,要什么自行车
move shapes = fun
? 이거 UI가 원래 이런겜이던가
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.3K | 82% | $24.99 | |
| $4.1M | 4.6K | 81% | $24.99 | |
| $4.1M | 13.8K | 95% | $14.99 | |
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 4K | 79% | $29.99 | |
| $4.1M | 5.2K | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $4.61 | |
| $591.2K | 2.3K | 95% | $6.99 | |
| $22.6K |
| 90 |
| 76% |
| $6.99 |
| $8.8K | 28 | 96% | $7.99 |
| $205.8M | 234.9K | 98% | $35.00 |
| $16.5M | 15.3K | 97% | $29.99 |