
Dive into a factory-building game with the focus on just that – building huge space factories! Design sprawling multi-level factories and satisfying production lines without limits. Tackle progressively challenging automation goals at your own pace, without the threat of enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 5 → 12.57/day in the week after.
About
shapez 2 is a 3D factory-building game where you automate the extraction, production and delivery of geometric shapes. Each shape is its own set of building blocks that your factories can take apart, stack, paint and put back together in near-infinite different ways.


Deliver specific shapes to unlock new technologies, expanding your factory’s capabilities and scale to make even more unique shapes. Grow a single conveyor belt into a massive multi-station space factory across three interconnected layers. Keep it efficient and optimise every platform, or expand into the infinity of space and connect a million buildings by space train – you decide how you engineer your factory.

shapez 2 is the purest factory simulation game imaginable: all buildings are free, resources never run out and there are no enemies or time limits. Effortlessly delete, redesign and rebuild your spaghetti belts as much as you want, without penalties. You’re in complete control of this sandbox, so you can focus on how to craft the next shape.


Whether you’re new to the genre, a casual or an automation veteran, shapez 2 is for everyone. Pick between three difficulty levels with completely unique logistic puzzles each or take on the experimental Hexagonal mode. There are many reasons to play shapez 2 again and again.


If you’re looking for a list of what shapez 2 has to offer, these are the features you should know about:
Multi-Layer 3D Factories: Design and optimize your factories across three building layers for both buildings and platforms. Connect everything by space belt or train!
Multiple Difficulty Levels: One main game mode with multiple difficulty levels for both new and veteran players, as well as the experimental Hexagonal mode if you’re up for the challenge
Challenging Shape Mechanics: Discover shapes types with unique properties and logic
Open Production Buildings: Build stunning space factories with animated open buildings, so you can always see exactly what’s going on or going wrong
Research System: Unlock new buildings, mechanics & upgrades that open up new ways to build your factory
Blueprint Library: Save, load, export and share factory design blueprints with anyone
Easy controls: Effortlessly cut, copy & paste parts of your factory and undo & redo up to 50 operations with intuitive keyboard controls
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dude this game rocks so much I bought my buddy a copy to play multiplayer (Modded via workshop). 10/10 would shape again.
As polished as it is addicting.
I failed Shapes as a child. But as an adult I am winning Shapez
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #68, worst PL #99 · 10 markets collected
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 21 → 10.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Turkish, Polish, Russian, Thai, Japanese, Portuguese - Brazil, Simplified Chinese +1 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
火车系统就7种颜色太少,且没有逻辑可控调度,中后期大宗运输基本无法共轨,铺一排的轨道极其变扭而不适,而且列车遇到什么站台都会停车卸货,特别呆 速度拉满也没提升多少,面对后期极为庞大的数字根本没有扩张模块的欲望,干脆硬等 根本没有去做任务的欲望,毕竟商店没一会就没东西可买了,正反馈太少,平台数量基本用不完, 我想做到一整个1x1平台当作显示器都做不到,仅仅局限于一个平台的显示器和标签实在太小,宏观视角什么都看不见 没有暂停 --最后总结一下,也许在单个模块内,微观角度下做的很不错,但在宏观角度下做的很差
All automation and soothing music, no BS.
自从1代就开始玩了,变为3D之后图形要求是高了不少,一如既往的音乐是加分项。而且这一代配比信息都给的十分到位,不会像一代那样要想满速配比 同步升级
Une vraie surprise je suis tombé dessus par hasard. On avance dans le jeu, on se rend compte que c'est une énorme "usine à gaz", on supprime tout et on optimise le rendement et ainsi de suite! Points forts: - Facile à prendre en main - Courbe de progression intéressante - La facilité de construction (QOL) - Bien optimisé, pas de lags même avec une énorme usine - Satisfaction de voir toute ces petites pièces tomber dans le vortex Points à améliorer: - Parfois des bugs sur la projection future de la pièce à l'arrivée. On coupe/colle le module en question et le problème est réglé. - On ne peux pas faire plusieurs sauvegardes sur la même partie et recharger à un certain point - QOL: la possibilité de supprimer la chaine complète d'une pièce specifique en 1 clic :) - QOL: une indication pour prévenir qu'une châine d'approvisionnement est cassée
Pros: - its a pure factory game, no restrictions, no extra survival gimmick, you just build factories - the game is very lenient with difficulty and mechanics, allowing anyone who has never touched factories or an expert to pick up the game easily Cons: - its performance is not helping what the game wishes to be, it encourages you to build at high scale yet drops in performance at those high scales - some sudden difficulty spikes in scenarios can be annoying, like the [/spoiler standalone pins in hard mode] Overall: awesome game
Very Fun game
In contrast to other automation games on the market today such as Factorio, this game leans a lot more into the "pure creativity" style of gameplay. There are no monsters to deal with, no power to manage, and no resources to collect for crafting. You just build machines and watch them extract simple shapes and transform them into more complex ones. I find that this game more relaxing and, combined with the stunning graphics, makes playing this game a very pleasurable experience. Overall, if you want a less complicated version of Factorio that is more relaxing to play, pick this one up. I would highly recommend it!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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