
Dive into a factory-building game with the focus on just that – building huge space factories! Design sprawling multi-level factories and satisfying production lines without limits. Tackle progressively challenging automation goals at your own pace, without the threat of enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 5 → 12.57/day in the week after.
About
shapez 2 is a 3D factory-building game where you automate the extraction, production and delivery of geometric shapes. Each shape is its own set of building blocks that your factories can take apart, stack, paint and put back together in near-infinite different ways.


Deliver specific shapes to unlock new technologies, expanding your factory’s capabilities and scale to make even more unique shapes. Grow a single conveyor belt into a massive multi-station space factory across three interconnected layers. Keep it efficient and optimise every platform, or expand into the infinity of space and connect a million buildings by space train – you decide how you engineer your factory.

shapez 2 is the purest factory simulation game imaginable: all buildings are free, resources never run out and there are no enemies or time limits. Effortlessly delete, redesign and rebuild your spaghetti belts as much as you want, without penalties. You’re in complete control of this sandbox, so you can focus on how to craft the next shape.


Whether you’re new to the genre, a casual or an automation veteran, shapez 2 is for everyone. Pick between three difficulty levels with completely unique logistic puzzles each or take on the experimental Hexagonal mode. There are many reasons to play shapez 2 again and again.


If you’re looking for a list of what shapez 2 has to offer, these are the features you should know about:
Multi-Layer 3D Factories: Design and optimize your factories across three building layers for both buildings and platforms. Connect everything by space belt or train!
Multiple Difficulty Levels: One main game mode with multiple difficulty levels for both new and veteran players, as well as the experimental Hexagonal mode if you’re up for the challenge
Challenging Shape Mechanics: Discover shapes types with unique properties and logic
Open Production Buildings: Build stunning space factories with animated open buildings, so you can always see exactly what’s going on or going wrong
Research System: Unlock new buildings, mechanics & upgrades that open up new ways to build your factory
Blueprint Library: Save, load, export and share factory design blueprints with anyone
Easy controls: Effortlessly cut, copy & paste parts of your factory and undo & redo up to 50 operations with intuitive keyboard controls
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Polecam ta gra dobra zabawa dla każdego kto lubi trochę pogłówkować
tuff
I don't have enough ram to complete manufacture hard mode lol. 1.5 milestones left with ~2 mil machines is eating up 16 gbs of ram.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #68, worst PL #99 · 10 markets collected
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 21 → 10.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Turkish, Polish, Russian, Thai, Japanese, Portuguese - Brazil, Simplified Chinese +1 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i finally know that the square peg dosent go into the circle hole, but im having trouble finding out which hole to put it in.
After a brief hiccup in the tutorial, mostly involving me being impatient, I'm already confident in saying that Shapez 2 - Factory, is bigger, better, and vastly more complex than the first iteration. Pretty sure I'm gonna lose myself in this, both having a great time and having my sanity removed!
A great upgrade for the already good first game.
Extremely addictive, it gives me a "tetris effect" effect and every time I play it I dream that I'm playing the game! I think it's a masterpiece. I love that the game just lets you focus on building the factory instead of making you need resources to build components, and also there are no enemies like in Factorio. It's very intuitive and easy to pick up, and I think it's probably the best introductory game to develop problem-solving skills. The game heavily encourages you to delete your old builds and make new ones, so don't get too attached to your stuff! The tutorial can be a bit confusing, though. It mostly has you play in machine view, then shows you space view at the end. By that point you're so used to machine view that it's hard to grasp that the main game is always meant to happen in space mode, since that's how you actually scale up. Basically, your main vortex platform should only have conveyor belts, no machines. All machines should live on space platforms. It's also heavily encouraged to build your own library of blueprints. Overall, this game is very satisfying, and I highly recommend it to everyone! I do have a pretty bad laptop, and the game was causing overheating issues. I wish it were better optimized. That said, with Lossless Scaling and lsfg-vk on Linux, I was able to get decent FPS with less overheating. DO NOT TASTE IT IF YOU HAVE OBLIGATIONS/HOMEWORK/EXAMS. (also most of my hours in this game are in my other account where I do family sharing)
It is a chill and relaxing factory game, no enemies, just endless shapes to make. In this regard it is almost more of a puzzle game than factory. It also has a great tutorial, so probably one of best factory/automation games for a noob like me. It also has great QOL features like giving the exact time/lag each component adds, so which part needs optimisation is immediately obvious.
Exelente mecanica, muy agradable a la vista, jugabilidad super facil e intuitiva. te abre la mente, te pone a pensar, te lleva al limite de tu creatividad
修改游戏设置里的一些图形选项后,其他软件的窗口的位置和大小都变了!没法变成原来的样子。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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