
Shakes on a Plane is a chaotic co-op shaking game for one to four players. Flying on various planes with your flight crew, serve up a variety of tasty shakes, burgers, fries and many more dishes before the plane lands on the airport and your passengers rate your services.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +16 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nedoporučuji kupovat, hra se nedá hrát s ovladačem i přesto, že se jedná o "gaučovou hru" Určitě nebudu hrát hru ve 3ch lidech na jedné klávesnici. V menu a v lobby jsou random tlačítka F5, Backspace, špatná navigace, Fakt jsem zklamaný a to sem hru ještě ani nehrál, byl sem 11 minutý zaseknutý v lobby, které mě nechtělo pustit do hry, jelikož když potvrdím hru enterem, tak se hra vrátí do menu. Vydavateli bych doporučil naučit se udělat fungující herní lobby. Například výběr postavy - Enter, připravený ke hraní - Enter. Start hry - tlačítko.
The lack of a detailed tutorial on aspects such as what each character's special skill does etc. did not help me to ease into the game.
Flash oyundan farksız. Kesinlikle bu paraya değmez
Alala !! Moi qui jusqu'à maintenant étais plus que satisfait et enthousiasme avec les jeux édité par Wishper games et Assemble entertainement... Eh bien la plus que déçu malheureusement... Moi qui me disais cool un Overcooked Like en tant qu'hôte(sse) de l'air... Eh bien à peine la première mission fini que le jeu crash et reste figé sur mes seul et unique 3 stars !! Oui car près coup je tente de redémarrer le jeu mais à peine relancer et l'intro de Assemble terminer que c'est le blackout total... Je ne sais pas à quoi cela est du, je reviendrais plus tard dessus pour finir mon test et le poster sur ma chaîne YouTube... Je sais pas si cela est du à la bêta du Remote play together ou autre... Bref je le mets de côté pour le moment et si il est possible de le relancer un jour, je testerai d'autres map et/ou vol court ou long courrier
piece of ♥♥♥♥
.
请问这个游戏怎么开始?按什么键,玩了半天一会退出了一会退出了,第一关怎么开始我都不知道!!!!!!!
Shakes on a Plane, developed by Huu Games and published by Assemble Entertainment and WhisperGames, is a fast-paced cooperative party game that transports the chaotic formula of time-management cooking sims into the confined, unpredictable space of an airplane cabin. At its core, the game revolves around preparing and serving food to impatient passengers before landing, all while navigating cramped aisles, shifting obstacles, and an ever-growing list of orders. The concept is simple but inherently frantic: keep customers happy, manage ingredients efficiently, and prevent the service from collapsing into disorder. What gives the game its distinct identity is not just the culinary chaos, but the unusual setting and light narrative framing that hints at a broader intergalactic competition where culinary prowess represents humanity’s pride. Gameplay in Shakes on a Plane centers on cooperative multitasking. Players take on the role of flight attendants responsible for preparing burgers, fries, shakes, coffee, and other fast-food staples while racing against time. Orders appear rapidly, often overlapping, and require assembling multiple components in the correct sequence. Ingredients must be collected, cooked, plated, and delivered, all within the tight quarters of a moving plane. The confined layout adds a layer of physical obstruction that differentiates it from more traditional kitchen-based cooking games. Passengers may block pathways, carts can become obstacles, and movement must be carefully coordinated to avoid unnecessary delays. The game shines brightest in multiplayer. Supporting up to four players locally or via Remote Play Together, it thrives on communication and division of labor. Successful teams quickly establish roles—one player might focus on grilling and preparation, another on assembling orders, while others handle delivery and cleanup. The satisfaction comes not just from completing orders but from achieving a smooth, synchronized rhythm amidst chaos. Solo play is available, allowing players to switch between characters, but the lack of dynamic difficulty scaling can make the experience feel overwhelming alone. The game’s design clearly prioritizes shared laughter and frantic cooperation over solitary mastery. Visually, Shakes on a Plane adopts a colorful, cartoon-like aesthetic. Character models are stylized and exaggerated, contributing to a lighthearted tone. The airplane interiors are functional and readable, designed to ensure players can quickly identify stations and ingredients. While the graphics are not cutting-edge, they effectively support the gameplay by maintaining clarity during high-intensity moments. The presentation leans toward playful simplicity rather than detailed immersion, which suits its arcade-like structure but may limit visual variety over extended sessions. Audio design complements the fast-paced action with energetic background music that escalates tension as orders pile up. Sound effects provide immediate feedback—sizzling grills, order confirmations, and passenger reactions help players gauge their performance. Although the soundtrack is serviceable rather than memorable, it reinforces the sense of urgency that defines the experience. The overall audiovisual package supports the gameplay loop without overshadowing it. In terms of structure, the game offers a progression of increasingly complex levels, each introducing new layouts and slight variations in challenges. However, the fundamental mechanics remain largely consistent throughout. There are no deep upgrade systems, branching campaigns, or evolving story arcs to dramatically change the formula. Instead, the replay value comes from attempting higher scores, improving coordination, and striving for better performance ratings. For short sessions with friends, this formula works well. Over longer periods, however, some players may find the repetition noticeable due to the limited mechanical evolution. Community reception has reflected this duality. Many players appreciate the chaotic fun and cooperative emphasis, especially when played in groups. Others note that the controls can feel slightly clunky and that the content pool may not be expansive enough to sustain long-term engagement. Comparisons to genre leaders are inevitable, and while Shakes on a Plane captures the frantic energy of cooperative cooking games, it does not quite reach the same level of polish or depth. Nevertheless, it succeeds in carving out its own niche by placing the action in an airplane setting and leaning into its quirky tone. Ultimately, Shakes on a Plane is best viewed as a party-focused experience designed for bursts of energetic multiplayer sessions rather than extended solo campaigns. It offers a lively and accessible cooperative challenge that rewards communication, coordination, and quick thinking. While it may lack the refinement and content breadth of larger competitors, it delivers exactly what its premise promises: hectic food service at 30,000 feet. For players seeking a colorful, couch-cooperative title to share with friends, it provides a solid, chaotic adventure that turns the stress of in-flight catering into an entertaining game of teamwork and timing. Rating: 6/10
Имба
Специфічна гра для кооперативного геймінгу, порекомендую не кожному, але мені вона сподобалась, люблю хардкордні левели де треба бути дуже уважним, не робити помилок і грати на швидкість
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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