
"Grab your weapon and experience a fast paced gun fight game with interactive sex, driven by a crazy story : "The Rise of RoboCock".
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
holy ♥♥♥♥♥♥♥ ♥♥♥♥ this game is horrible, Ive never hated playing a game more in my life. I could barely pick anything up and the sex scenes just would not end. To whoever made this game, you've made my friend laugh at my rage but still ♥♥♥♥ you
The game starts on solid base because combining sex and weapons has the potential to appeal to a lot of men. It's is not finished yet but it's still worth buying.
We need more missions end more positions!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game won't start Hopefully steam won't screw me like they did for the last game I couldn't play.
Sex & Gun VR is an unconventional and deliberately provocative virtual reality title that attempts to merge arcade-style shooter gameplay with adult-oriented interactive content into a single experience. Developed and published by VR-EXODUS, the game clearly sets out to challenge boundaries, not only in terms of content but also in how VR can be used as a medium for both action and physical interaction. From the outset, it positions itself firmly within a niche space, catering to mature audiences who are curious about experimental VR experiences rather than players seeking a traditional or polished shooter. At a structural level, the game is divided between two primary pillars: gunplay and adult interaction. The shooter component places the player in first-person VR combat scenarios where weapons are handled directly through motion controllers. Shooting relies on physical aiming, reloading, and recoil management, offering a basic but functional arcade-style experience. Enemies appear in waves, and the emphasis is on straightforward action rather than tactical depth or narrative progression. While the mechanics take advantage of VR immersion, they remain relatively simple when compared to dedicated VR shooters, serving more as an interactive backdrop than a deeply refined combat system. What truly defines Sex & Gun VR, however, is its adult content, which is deeply integrated into the overall experience rather than presented as a separate novelty. The game includes interactive scenes designed to leverage VR’s sense of presence, allowing players to physically interact with characters and environments. These interactions are controlled through VR hand tracking and menu systems, giving players a degree of customization and control over scenarios. The emphasis is on direct physical engagement, making use of VR’s strengths to create a sense of immediacy that traditional screen-based adult games cannot replicate. Over time, the developer has expanded the game through numerous updates, adding both combat-related features and new adult interaction systems. These updates include additional weapons, training areas, enemy types, and themed modes on the action side, alongside expanded character customization, clothing options, and interaction mechanics on the adult side. This ongoing development gives the game a modular feel, as if it is constantly evolving rather than adhering to a fixed design vision established at launch. Visually, Sex & Gun VR prioritizes functionality and interaction over aesthetic refinement. Character models and environments are serviceable but clearly secondary to the mechanics they support. Animations can feel stiff or uneven, and environmental detail is modest, but the visual presentation generally succeeds in maintaining clarity during VR interaction. Sound design supports both sides of the experience, providing basic feedback for weapons and ambient effects without standing out as a major strength or weakness. The game’s design philosophy results in a highly polarizing experience. Players interested primarily in VR shooting mechanics may find the combat shallow and lacking variety, while those drawn to adult VR interaction may view the shooter elements as little more than a framing device. The combination of these two elements can feel disjointed, as neither side is developed to the same depth as a genre-focused title would offer. This makes the game difficult to recommend broadly, as enjoyment depends heavily on a player’s expectations and interests. Technically, the experience can vary depending on hardware and VR setup. Because interaction relies heavily on motion controls and precise tracking, performance and comfort are influenced by headset quality and controller accuracy. Some interactions may feel unintuitive or inconsistent, particularly for users new to VR, which can disrupt immersion. These technical quirks further reinforce the sense that the game is experimental rather than fully refined. Overall, Sex & Gun VR is best understood as a boundary-pushing VR experiment rather than a conventional game. Its ambition lies not in delivering a tightly designed shooter or a narratively driven experience, but in exploring how VR can blend physical interaction, action, and adult content into a single package. For players specifically seeking provocative VR experiences and willing to accept rough edges, limited depth, and niche appeal, it offers something unusual and memorable. For anyone looking for a polished VR shooter or a cohesive gameplay-focused title, however, its novelty is likely to wear thin quickly. Rating: 5/10
The game has a good concept but abysmal execution. The controls on the Oculus Rift s for the primally object of the game are terrible and immersion-breaking for completing the current task, and if they don't work for the Oculus Rift s, I would hate to think how it plays on a Valve Index. Chapter 2 cannot be completed without clipping due to a buggy set of doors towards the end of the area that never open. The Halloween theming when turn off doesn't completely disappear. The options always go back to there defaults once the current chapter is reloaded. The partner customisation has been put totally in the wrong place it would have been better put in the space lobby instead of as a side option on the first task you have with her. The game hasn't been updated in like 8 months, if I had not bought this game in the sale, I would be wanting my money back.
f*cking ladder
UNA CASTAÑA ENORME. Not even a beta. R E A L L Y B A D. Don´t waste ur money,
動作しない
my systm is I7 14700f nvidia geforce rtx 4060 TI 15.72 GB of ram i ran it through occulus airlink default settings pavlov VR ran better than this _______________________ problem #1 the controls- - mobility while you would normaly use one joystick to walk around your character, instead you can now chose to use both... left joy stick allows full movement [forwards-backwards-lefr-right] [it also controlls insertion and removal during the sex "minigame" right joystick controls forward and backward movement - snap left while also moving left - and - snap right while also moving right. buttons 'B'X'Y' dont do squat while button 'A' is used to reload left grip lets you rack a new round when you reload. right grip lets you grab your gun located on your right hip left triger [i could not find anything] right trigger- fires your gun left trigger + left grip lets you climb with left arm on select objects [swaps your hand for your d@#k during sex "minigame" right trigger + right grip 'ditto' right arm pressi to hold left trigger - then press right trigger will swap sexual positions while you can grab certian parts of the girl during "minigames" you need to quickly double tap to release your grip this is only on body parts .... STORY i could not tell you anything about the story since my pc with the specs that it has could not play on anything except low settings across the board. not to mention having the screen freeze up .......... GAMEPLAY the guns shoot straight the reload is simple over all the guns part of this story is nice the sex scenes are a glorified interactive cutscene where you flick the joystick to incert and litteraly walk away you can swap positions but i could only get to the----- SPOILER--- i could only get to the elevator. so i dont know if it was just the once or not while you can move the caracter around it is very limited and not the barbie doll style they show in the trailers [as i can tell] with the system setup that i have there should be no reason why it should run so poorly. maybe its my network or my quest 2 being old... i am not refunding this game jbut i dont intend to pick it up anytime soom
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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