
Seven Days Until Morning is an atmospheric horror game that leaves you isolated on the dwarf planet of Pluto. You play as a survivor of the collapse of humanity. Escape the end and survive to see the morning.
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About
Seven centuries in the future, humanity is collapsing.
In an attempt to spare yourself the same fate as the rest of the system, you flee to the furthest away place you can feasibly survive: Pluto. Survive the downfall of humanity in a centuries old survival bunker, or at least the first week.

Uninhabited for centuries.
You crash land on Pluto, it's the furthest away place you could reach that was apart of the CCOT's emergency shelter program. It had been centuries since it was last used, which has left it needing maintenance. Ride out the Plutonian night while hiding from the end.
The End Approaches. 
In Seven Days Until Morning you spend 7 days on the isolated dwarf planet Pluto. Throughout the week you need to ensure your survival by keeping the lights on, preventing nuclear catastrophe, and observing the remnants of humanity. Every day getting closer to seeing the morning once more?
Pluto's Secrets
Discover the mysteries of the dwarf planet, humanity, and more...
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Languages: English**languages with full audio support
Reviews
This game is the definition of an hidden gem. I never see anyone mentioning it and I think it deserves way more attention than it's getting. Basically a classic indie horror game centered around narration and some small interactions with a very short length (I beat it in less than an hour taking all the time in the world). And you could say it doesn't sound interesting, but the lore the developer created behind the events of the game, and the events themselves are so interesting I think I spent at least half an hour just trying to read everything and trying to find out more and more. While being a psychological horror game with no actual enemy chasing you it manages to be way more creepy and scary than most other psychological horrors out there. It's not the classic "just walk while stuff jumpscares you". The atmosphere, the story events, the setting, they're all actually unsettling. And I must say: this game managed to actually scare me without even relying on a single jumpscare. Just from pure tension. The game is not 100% perfect, I can list some cons. Not having a subtitles option for the albeit few voicelines for example, or some issue with interactions and the ui here and there that sometimes makes it hard for you to complete objectives and understand what are you supposed to do. But listing these as actual cons to the game would be nitpicking on a game that definitely deserves your attention if you like creepy and unsettling horror short stories and sci-fi. Check this game out, it deserves it.
Seven Days Until Morning se passa num futuro distante da humanidade, onde os humanos expandiram seu alcance para além da Terra e adentro de outros sistemas solares. Alguns planetas servem como refúgio e contém abrigos que podem ser utilizados em casos de emergência - é num desses planetas, Plutão, onde essa história se desenrola. Esse é um jogo curto e de atmosfera imersiva, que fará suas orelhas levantarem à qualquer novo som. Como o único habitante desse abrigo, a narrativa interna do personagem ajuda a criar um clima de tensão, onde não se sabe o que pode acontecer. As noites de Júpiter são mais longas que as da Terra - seu objetivo diário é sobreviver, pra quem sabe ver de novo o amanhecer. O estilo é único e as escolhas de design dos personagens e efeitos especiais são bem interessantes. A modelagem do abrigo e da cápsula deixam a desejar, mas são compensadas conforme a história se desenrola e com a presença de novos atores. Esse jogo definitivamente amadureceu muito durante o desenvolvimento, uma pena que o desenvolvedor não retornou para refinar os aspectos mais simples do início do desenvolvimento. Tomei alguns pequenos sustos e arrepios, o que faz valer a pena a experiência de jogar. O objetivo aqui é gerar tensão e suspense e isso o jogo entregou. O valor de replay é inexistente - não há colecionáveis ou pedaços de história ocultas pelo ambiente, o que reduz bastante o tempo total de jogo. A física em gravidade zero me deixou dividido. Enquanto se movimentar é suave, manusear os objetos pode ser um pouco desengonçado. Por ser um jogo muito curto e sem valor de replay, [b]eu recomendaria num preço menor[/b] (algo em torno de R$ 15 me parece mais razoável). Ainda assim, completei o jogo e gostaria muito de saber o que acontece com o resto da humanidade num spinoff dentro desse mesmo universo.
It's a good horror adventure with Sci-fi. Better if you get it in a discount. And I want to get the mysterious OST. +: The atmosphere, music and graphics is spooky and unique, I like it. The gameplay is with hints, easy to walk through. -: No subtitles and mouse doesn't get locked in the center of the screen, and it may crash during the intro cutscene. TOO SHORT. But they can be tolerable.
Just beat it, a super cool realistic horror space game where you explore a trippy planet as your pod crashed into it all while you are being stalked by a mysterious shadow ghost, and ufo's. You run around the planet doing various tasks and going on to the next day. The game is magnificent, an extremely fun space game :D
I love coming across these short indie horror experiences, especially when they take place in uneasy environments (Pluto?? sounds awful, I'm in!) The art direction here with the retro feel is a big win for my nostalgia/dopamine needs. Story/lore was quite intriguing, but the brunt of it requires you sit on the in-game PC and reading through documents. Perhaps if this game is to be expanded upon, learning the lore as you play the game/organically would play out much better. Overall, fantastic horror experience, just buy this one.
A nice and short horror experience. There is an attention to detail and some curious, minimalist world-building. The music totally fits the atmosphere. An unpretentious little project that is definitely worthy of your attention.
Highly recommend Playing. From the the music and sound design to the beautiful graphics and sky box, It is truly breathtaking. I have a feeling Foamy's games will continue to compound in both expertise and haunting atmosphere.
kurna za krótkie to
A short, imaginative science fiction title. You have been attacked by a hostile alien force that is swarming the solar system and have crashed on a small moon. Over seven days you try to survive as things grow increasingly strange and menacing. I quite enjoyed it. It's a brief game, but worth playing. Visually clever and well-made.
i love a good, sad indie story. make more, please!
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