
Assemble a setlist of nine hololive members, equip each with a song and skills, and watch the live show play out. An auto-battler x management x deckbuilding roguelike: grow your team over 12 months, face a rival each month, and complete the setlist that's yours alone. 648 cards await.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $524.4K | 1.2K | 75% | $14.99 | |
| approximately $306.1K | 1K | 92% | $12.99 | |
| approximately $104K | 723 | 88% | $3.99 | |
| approximately $64K | 191 | 79% | $9.99 | |
| approximately $28.1K | 179 | 87% | $5.99 | |
| approximately $20.2K | 133 | 63% | $7.99 |