
Become Seth, god of storms, and crush Apophis’s legions in a fast-paced roguelite FPS blending Egyptian mythology with science fiction. Fast combat, random challenges, and divine power in every run.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take control of Seth, god of the desert, on his quest to fight Apophis. In a game where Fast-FPS meets Rogue-Lite, battle waves of brutal enemies and ruthless bosses. Choose your weapon, fight, die, and rise again!

Dive into battle with a shield mechanic that encourages risk-taking.
Slay your foes, tear their soul apart from their body to replenish your shield and resist the most powerful attacks. But act quickly and stay close to them before they reach the underworld.

Choose from a selection of weapons with unique abilities, such as a slowdown for the bow or a grappling hook on your shotgun.
Use them alongside your melee skills, dash, and spells to defeat your enemies.

Each god have their own style. Receive their powers, combine them and make each one of your run unique.
Between two runs, restore your divinity and become the god you once were by unlocking ultimate powers and permanent upgrades.
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wish Steam had a neutral review for situations like this. The core gameplay is fluid and very satisfying, and the ancient Egyptian theme and art design are awesome, but as of the writing of this review the game is EXTREMELY short on content. It only took me a single 15 minute run to beat the game. Typically in a rogue-lite game you have to gradually increase your characters power by purchasing permanent upgrades over the course of several failed runs. Here, however, this whole system feels pointless and poorly implemented as, like I said, I was able to beat the game in just my first run, and later runs provide no additional content or increased difficulty. I will commend the developer, a very small studio, for successfully nailing down the mechanics of a good shooter. Movement feels responsive and fast, and the weapons are impactful and satisfying to blast enemies away with. Visually the levels and enemy designs are creative and interesting too, although a few of the arenas are oddly cramped and don't lend themselves well to the fast paced gameplay. Sadly, at the moment I don't recommend buying this unless it happens to be on sale for really cheap. Here's hoping the developer expands the game a bit in future updates. I would really love to see more arenas, enemies, bosses, and especially more difficulty to increase the longevity of the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing gameplay, but almost no content - plays about as much as a demo. Buy it, and if you don't beat it in the refund period, you'll keep having fun. But unfortunately I beat it in two runs and less than 30 minutes, and there's no scaling difficulties or anything other than the single boss. I'll echo others, hats off to the devs for nailing solid gunplay, but the content is so small that it's really hard to recommend outside of a deep sale or if they add more in the future.
Very easy FPS roguelite, has 2 bosses, can be "beaten" in a single 10-15 minutes long run but has some unlockables and achievements that can add replayability. Overall, not great, not terrible, solid middle of the pack. The audiovisual presentation is mostly excellent (spells could use a lot more oomph, but the rest is on point)
The game crashed on me during my first playthrough. I loaded it back up and beat it in one sitting. 3 weapons, one of which is just laughably bad, a smattering of blessings, and predictable enemies make it not quite worth the price tag. The combat itself is fast paced and smooth, but it only took me one hour of play and I got nearly half the achievements and beat the final boss. I cannot in good conscience recommend this until there is more content.
Exceptionally polished, extremely short. Seth is really dope. The graphics, the character designs, and especially the gameplay (which is like Doom Eternal with the glory kill system of Doom The Dark ages) are rad. The shotgun and the bow feel so polished, and fun to use. The powerups, while generic, are servicable. The moment to moment gameplay is top tier. However, a game is more than moment to moment. It needs longevity. Seth does not have longevity. I beat it in 1.5 hours (counting the time i spent on the demo). And when you beat it, you get a narrated text blurb (which makes a plot hole in a very simplistic plot), and your done. Thats it. No way to increase the difficulty, nothing to collect, no nothing. Also, all the cool-looking characters have one line of dialogue each. This is no Hades. Hell, even Doom has more dialogue. Yikes. Overall though, it has great ideas, and im going to hope it gets an update or two. Still, im not mad.
It's sort of like Doom, but apparently I'm at the front of a boat heading to paradise. But I did not see no boat, just a rocket launcher, a shotgun and a repeating crossbow. The game is a very fun fast paced shooter with nice roguelite aspects and strong basis to improve upon, we can quickly get immersed in the killing, I hope for more content, other than that the issues that I have experienced are only minor and inconvenient at worse.
Pretty fun game, really short though, wish there was more bosses.
Per Horus et Per ra! A mix of DOOM, Immortal Redneck and Hades sounds fantastic on paper. Unfortunately, this FPS roguelike feels more like a prototype for a great game than a finished one. The gameplay is fast and fun, combining DOOM-style combat and finishers with Hades inspired random divine upgrades. There’s definitely potential here, especially with the Egyptian mythology setting and its huge pantheon. The problem is the lack of content: only 2 worlds, 2 bosses, 3 non-upgradable weapons, 4 gods and around 6/7 enemy types. Just when I started getting into the game, it was already over. The game mostly tries to extend its runtime with hordes of damage-spongy enemies and a very basic progression system focused on things like damage and luck. I would have much preferred meaningful upgrades or new abilities (something like a double jump, for example). And unfortunately, the biggest issue is the PRICE! There is nothing wrong with making a short indie game or a small experimental experience, but the price needs to match the amount of content. In an already overcrowded roguelike market, this game simply doesn't offer enough to justify its cost. There are some nice touches: a fitting soundtrack, voice acting, narration, and some beautiful artwork for the gods. But once again, everything feels like a glimpse of a much bigger game rather than a fully developed experience. A promising game with solid foundations, but far too short and expensive for what it offers. I genuinely wanted more but I can't recommend it at its current price but if you buy it on sales, give it a try.
Dynamique, avec une maniabilité aisée à prendre en main dès les premières minutes de jeu ! Faut aimer se faire retourner au sol avant de retourner à la baston ! Petite pépite pour la DA et la musique. Si vous aimez souffrir, try and die, et mériter chacune de vos victoires, c’est le bon jeu pour vous ! Allez y les yeux fermés les amateurs du genre!
Having tested the demo before (which was already really fun and challenging to play), the complete game is greatly better now. The techno-Egyptian ambiance is beautiful, the soundtrack rocks. This is really great, especially considering it's the first game from this team! PS: The crossbow <3
Players by region
Where this game's players are, estimated from review languages.
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