
An absurd couch co-op gas station builder for 1-4 players! Manage a servo (that's Aussie for "gas station") as impatient space travellers demand service. Wrangle wobbly pipes, set up refineries, and mix the right fuels to build space gas stations with peak efficiency.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Servonauts - a team of dedicated, enthusiastic and utterly replaceable service station attendants. Work together with your friends to refine fuel, build pipelines and manage mayhem in many exotic locations throughout the galaxy.


When cars pull into your servo, they’ll request a specific kind of fuel. Build machines to refine this fuel, and combine fuels to make advanced recipes! But be careful - pumping the wrong fuel can have *explosive* consequences.
Astroil does not offer compensation for injuries related to employee mishaps.


To pump these cars, you’ll need Astroil’s patent-pending pipe technology! These wobbly, physically-simulated pipes can bend and stretch to get fuel where you need it. They’re even partially lava-resistant (unlike the Servonauts)!


Play in single-player with in-game support or grab your mates to jam it out as a duo, trio, or chaotic 4 player quartet. Work with your team and optimise your logistics as you aim to collect all three Gold Stars. Will this mean the Servonauts finally get a vacation? (Don’t be ridiculous…)
Game supports local couch coop and online via Steam Remote Play.
Are you Astroil's next Employee of the Month? Then get ready to launch!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.54−63% | 53reviews | 83% | — | $10.2K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错的多人联机游戏!和朋友一起玩欢乐多
I need pipe. Also why do coins land inside objects? I cant redeem.
玩法还可以,只是关卡太少了,而且不能线上联机,只能本地或者用远程同乐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I received this game for free in exchange for content. First off, not all your friends need to own this game if you want to play online, just you. However, this can make the game quite unstable due to the Steam Remote play streaming not being great if your internet is not NASA itself. We had some hiccups here and there and it can really be a deal breaker if low fps stutters make you nauseous fast. You can beat the game within 3 hours to get all 3 stars in all the levels. My friends and I didn't dare for the 4 stars, because we knew it would break the little friendship we had left after this game. You can cheese the game by using the special buys you can select in the lobby, and it was fun to see what works where in which level. It's definitely a fun short game if you want to do something with your friends, either on the couch or online.
Servonauts, developed by MAXART Games and published by Untold Tales, is a lively and chaotic cooperative experience that turns the mundane act of running a gas station into an interstellar spectacle of physics-driven problem-solving and comedic disaster. Rather than following the usual blueprint of a management sim, the game leans fully into party-game energy: frantic teamwork, unpredictable systems, and scenarios that spiral out of control in seconds. It’s a title that thrives on shared mayhem, where the joy isn’t just in succeeding but in watching everything fall apart and scrambling together to fix it. At its core, Servonauts places players in charge of a quirky space service station where alien customers arrive with odd requests and vehicles that need highly specific types of fuel. The loop begins simply enough: extract raw resources, refine or mix the required variety of fuel, and deliver it by building a network of pipes. But the moment multiple players begin stretching hoses across the environment, tripping over each other’s makeshift layouts, and trying to satisfy impatient customers before they leave or cause trouble, the real identity of the game reveals itself. Pipes bend, curl, tangle, and occasionally implode under pressure, creating a highly tactile sense of slapstick chaos that constantly forces the group to adapt, reorganize, and improvise. The physics system is the beating heart of the experience. Unlike sims that prioritize efficiency and optimization, Servonauts encourages players to embrace imperfection. Pipes rarely sit neatly; they snake awkwardly around obstacles or get stretched across the station at improbable angles. Because everything reacts organically to player movement and environmental pressure, no two rounds play out exactly the same. That unpredictability fuels the game’s comedic intensity: mistakes can cascade hilariously, one bad connection sending a chain reaction across the entire station. The need to communicate becomes essential—not through rigid strategy, but through frantic spur-of-the-moment coordination. While playable solo with AI assistance, the game unmistakably shines as a multiplayer experience. With two, three, or four human players, each shift feels like a mini-adventure unto itself, bursting with quick decisions and moments of improvised teamwork. Friends may divide tasks—one gathers fuel, another constructs the pipeline network, others manage customers—but the chaos routinely undermines perfect planning in favor of spontaneous group problem-solving. The sense of shared failure is as memorable as success, and it forms the backbone of the game’s humor and replay appeal. Presentation-wise, Servonauts leans into a colorful, cartoony art direction that supports its playful tone. Aliens are vividly animated caricatures, the station is bright and readable even amid commotion, and the overall visual clarity remains consistent even when the screen is flooded with pipes and vehicles. The aesthetic complements the game’s fast pace, ensuring players can identify objectives and hazards at a glance. The sound design reinforces this charm, offering energetic audio cues, playful effects, and a soundtrack that underscores the game’s upbeat tempo without overpowering the moment-to-moment action. However, its focus on cooperative unpredictability also means the game isn’t built for long-term progression or deep mechanical complexity. After several sessions, especially with the same group, the fundamental loop—mix fuel, connect pipes, manage customers—may begin to feel familiar. The absence of elaborate upgrade paths or a campaign that evolves significantly over time caps its longevity for players seeking a more structured or expanding experience. Servonauts is most effective in short bursts: a high-energy multiplayer romp that tastes best in servings of spontaneous, shared chaos rather than a prolonged grind. Ultimately, Servonauts excels at delivering a distinctive brand of cooperative fun: lighthearted, physics-based, and delightfully messy. It captures the spirit of games that thrive on laughter, miscommunication, and the joy of working through disaster together. For players who cherish couch-co-op nights, online multiplayer with friends, or chaotic party games where interaction matters more than precision, it offers plenty to enjoy. It may not satisfy those looking for deep solo content or long-form development, but when played as intended—with friends, voices raised, and chaos unleashed—it becomes an unforgettable, hilariously dysfunctional cosmic workplace adventure. Rating: 7/10
bad optimizations , in game play its lag.
This game is not fun. The "puzzles" are really basic and the co-op is basically non-existent. It's a single player with added lazy multiplayer aspects.
没想到加油站还可以胡闹的,果然还是胡闹到爆炸才是最好的。
超级哈皮
胡闹系列算是合家欢游戏中的佼佼者,此次推出了加油站,依旧可以和朋友玩得不亦乐乎,美中不足的是教程引导不太友好,希望后续能够加以完善,反正游戏嘛,开心最重要了~
Players by region
Where this game's players are, estimated from review languages.
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