
An absurd couch co-op gas station builder for 1-4 players! Manage a servo (that's Aussie for "gas station") as impatient space travellers demand service. Wrangle wobbly pipes, set up refineries, and mix the right fuels to build space gas stations with peak efficiency.
Modeled estimate, not a reported figure. How we estimate →
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About
You are the Servonauts - a team of dedicated, enthusiastic and utterly replaceable service station attendants. Work together with your friends to refine fuel, build pipelines and manage mayhem in many exotic locations throughout the galaxy.

When cars pull into your servo, they’ll request a specific kind of fuel. Build machines to refine this fuel, and combine fuels to make advanced recipes! But be careful - pumping the wrong fuel can have *explosive* consequences.
Astroil does not offer compensation for injuries related to employee mishaps.

To pump these cars, you’ll need Astroil’s patent-pending pipe technology! These wobbly, physically-simulated pipes can bend and stretch to get fuel where you need it. They’re even partially lava-resistant (unlike the Servonauts)!

Play in single-player with in-game support or grab your mates to jam it out as a duo, trio, or chaotic 4 player quartet. Work with your team and optimise your logistics as you aim to collect all three Gold Stars. Will this mean the Servonauts finally get a vacation? (Don’t be ridiculous…)
Game supports local couch coop and online via Steam Remote Play.
Are you Astroil's next Employee of the Month? Then get ready to launch!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
“胡闹”一词作为游戏名或许并不陌生,《胡闹加油站》是一款休闲娱乐的游戏,这次是加油站主题,支持1~4人联机游玩,游戏简单易上手,非常适合买来和沙雕朋友一起游玩。 游戏玩法就是需要玩家根据汽车的需求,增添相对应颜色的石油,同时也可能出现混色的需求,但基础颜色就是简单的红黄蓝和原本的黑石油,所以并不复杂,局内资源和生命都是无限的,也不需要玩家太过于局限,只要好好享受游戏,唯一需要注意的是不要加错颜色石油,这样子会导致汽车报废。 单人上手体验了下,游戏画风精美,色彩鲜艳饱和度高,游戏的光卡场景都挺有意思的,布置机器时有时候也需要规划下,如果是多人联机那可以想象到朋友之间手忙脚乱的场景,不过不用担心,游戏并没有时间限制,在局外还有换装服饰,这些都可以在光卡中获取。 《胡闹加油站》是一款值得推荐的小体量游戏,单人的话可能就图一乐,但多人联机乐趣会无穷,也或许对于部分玩家而言游戏配置要求有些“高”,目前个人看来游戏的体量感觉并不足以符合当前的定价,如果后续有更多更新内容或许能让玩家期待期待。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
I need pipe. Also why do coins land inside objects? I cant redeem.
I received this game for free in exchange for content. First off, not all your friends need to own this game if you want to play online, just you. However, this can make the game quite unstable due to the Steam Remote play streaming not being great if your internet is not NASA itself. We had some hiccups here and there and it can really be a deal breaker if low fps stutters make you nauseous fast. You can beat the game within 3 hours to get all 3 stars in all the levels. My friends and I didn't dare for the 4 stars, because we knew it would break the little friendship we had left after this game. You can cheese the game by using the special buys you can select in the lobby, and it was fun to see what works where in which level. It's definitely a fun short game if you want to do something with your friends, either on the couch or online.
bad optimizations , in game play its lag.
Servonauts, developed by MAXART Games and published by Untold Tales, is a lively and chaotic cooperative experience that turns the mundane act of running a gas station into an interstellar spectacle of physics-driven problem-solving and comedic disaster. Rather than following the usual blueprint of a management sim, the game leans fully into party-game energy: frantic teamwork, unpredictable systems, and scenarios that spiral out of control in seconds. It’s a title that thrives on shared mayhem, where the joy isn’t just in succeeding but in watching everything fall apart and scrambling together to fix it. At its core, Servonauts places players in charge of a quirky space service station where alien customers arrive with odd requests and vehicles that need highly specific types of fuel. The loop begins simply enough: extract raw resources, refine or mix the required variety of fuel, and deliver it by building a network of pipes. But the moment multiple players begin stretching hoses across the environment, tripping over each other’s makeshift layouts, and trying to satisfy impatient customers before they leave or cause trouble, the real identity of the game reveals itself. Pipes bend, curl, tangle, and occasionally implode under pressure, creating a highly tactile sense of slapstick chaos that constantly forces the group to adapt, reorganize, and improvise. The physics system is the beating heart of the experience. Unlike sims that prioritize efficiency and optimization, Servonauts encourages players to embrace imperfection. Pipes rarely sit neatly; they snake awkwardly around obstacles or get stretched across the station at improbable angles. Because everything reacts organically to player movement and environmental pressure, no two rounds play out exactly the same. That unpredictability fuels the game’s comedic intensity: mistakes can cascade hilariously, one bad connection sending a chain reaction across the entire station. The need to communicate becomes essential—not through rigid strategy, but through frantic spur-of-the-moment coordination. While playable solo with AI assistance, the game unmistakably shines as a multiplayer experience. With two, three, or four human players, each shift feels like a mini-adventure unto itself, bursting with quick decisions and moments of improvised teamwork. Friends may divide tasks—one gathers fuel, another constructs the pipeline network, others manage customers—but the chaos routinely undermines perfect planning in favor of spontaneous group problem-solving. The sense of shared failure is as memorable as success, and it forms the backbone of the game’s humor and replay appeal. Presentation-wise, Servonauts leans into a colorful, cartoony art direction that supports its playful tone. Aliens are vividly animated caricatures, the station is bright and readable even amid commotion, and the overall visual clarity remains consistent even when the screen is flooded with pipes and vehicles. The aesthetic complements the game’s fast pace, ensuring players can identify objectives and hazards at a glance. The sound design reinforces this charm, offering energetic audio cues, playful effects, and a soundtrack that underscores the game’s upbeat tempo without overpowering the moment-to-moment action. However, its focus on cooperative unpredictability also means the game isn’t built for long-term progression or deep mechanical complexity. After several sessions, especially with the same group, the fundamental loop—mix fuel, connect pipes, manage customers—may begin to feel familiar. The absence of elaborate upgrade paths or a campaign that evolves significantly over time caps its longevity for players seeking a more structured or expanding experience. Servonauts is most effective in short bursts: a high-energy multiplayer romp that tastes best in servings of spontaneous, shared chaos rather than a prolonged grind. Ultimately, Servonauts excels at delivering a distinctive brand of cooperative fun: lighthearted, physics-based, and delightfully messy. It captures the spirit of games that thrive on laughter, miscommunication, and the joy of working through disaster together. For players who cherish couch-co-op nights, online multiplayer with friends, or chaotic party games where interaction matters more than precision, it offers plenty to enjoy. It may not satisfy those looking for deep solo content or long-form development, but when played as intended—with friends, voices raised, and chaos unleashed—it becomes an unforgettable, hilariously dysfunctional cosmic workplace adventure. Rating: 7/10
很不错的多人联机游戏!和朋友一起玩欢乐多
[quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote] [h2]A bit too simplistic?[/h2] Servonauts has you rushing around summoning boxes and drills to fill your clients' quotas at the gas station. So they pull up and ask you for oil, you do your job and connect oil. They come up and ask for oil and water, you then combine them with various pumps and connect the pipes to provide that order. It's incredibly basic, in fact it's too simple, and it doesn't provide much of a challenge.
This game is not fun. The "puzzles" are really basic and the co-op is basically non-existent. It's a single player with added lazy multiplayer aspects.
没想到加油站还可以胡闹的,果然还是胡闹到爆炸才是最好的。
很无聊,玩不下去,比分手厨房差很远
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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