
Service With a Shotgun [SWAS] is a mash up of visual novel storytelling and chaotic wave game shooting. You're the last poor soul manning a beat-up roadside shop in the middle of the zombie apocalypse. Shoot straight. Talk fast. Surely nothing can go wrong. Right?
Modeled estimate, not a reported figure. How we estimate →
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About
As if retail wasn't hell enough...
You're the last poor soul manning a beat-up roadside shop in the middle of the zombie apocalypse. The world's gone to hell, but somehow your "Open" sign still flickers. Between lunatic customers, long shifts, and the occasional undead trying to snag a snack, you're keeping the business alive - barely. Because even in the apocalypse, someone’s gotta work retail.

Part visual novel, part chaotic flash-game shooter, SWAS is a wild ride through survival customer service, and the weird bonds we forge in unexpected circumstances. Blast your way through zombie hordes, slap together last-minute defences, and deal with a rotating cast of desperate, and sometimes deranged regulars.

Every chapter in SWAS cranks up the chaos with wild twists, new characters, and new threats. What starts as a simple shift quickly spirals out of control. Shoot straight. Talk fast. Surely nothing can go wrong. Right?
Visual Novel X FPS - A unique blend of genres to combine story-telling with action!
5 Story-Rich Chapters - Each chapter in SWAS brings a new twist and challenge as the story unfolds.
Cast of Colourful Characters - Meet and serve 10+ individuals each with their own quirks and stories.
VA-11 Hall-A: Cyberpunk Bartender Action
Pixel Cafe
Urban Myth Dissolution Centre
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great little game, fun as hell. Gameplay loop is enjoyable and NPC interactions are funny to experience.
pretty fun game :) its got some funny characters and scenes, decently fun gameplay for its price. would recommend
I ask in a Forum with the dev a question. I ask help. th first answer was: we can not delete the zombies. I never ask to delete the Zombies. The dev has developped a game with options. in the option we can change the sound. i try to chage the sensivity from the game (the dev givesa feuw options Standart, more zoombies and more a visual novel. i set th3 curseur of visual novel, i apply, but the game dose no apply. i can chanche all 2 secomd its to standart norml and not visual novel. i ask a second time and explain.Iwould like have zomiez in game jut to have the time to spea witn the customers, when rhe sitatio changes ant this optioms debug, i change y mind and evaluate better he game as it is yet. i wish all of you a nice day.
Great game i love the art style and music so much the story is also really good, and I like how the gameplay switches up in the end of chapter 3 and the end of chapter 4, i think the game did it really well.
Başları güzelde sonrası bayağı saçmalıyor
Este juego es como meter un shooter, zombies, habilidades, defensa de base, toma de decisiones, novela gráfica, buena música y malas decisiones. Me la pasé bien (Como montaña rusa), recomiendo jugarlo sobrio. Y te dan una escopeta.
Was a fantastic play! if your looking for a nicely packaged visual novel with a little action twist this is a fantastic game! Great for fans of VA-11 Hall-A!
very good game, spoiler alert you can move around and use a shotgun in chapter 4
My shotgun was serviced quite nicely. Zombie.
This is such a charming short game. I did not initially think I would get so invested in all the characters, especially with most of them all using absurdist humor for every punchline, but all the characters are written well. It really added to the whole game when all the characters had so much backstory and growth packed into such a short time frame. The banter really livened up everything all the way to the end. The shooting down zombies in between trying to serve customers and talk with people wasn't too intrusive, but I do think it would have really spiced things up if there were consequences for taking too much time in between each conversation. The music was great and there were a ton of minor little bits of flair sprinkled about too. Great game I had a grand time playing though, and it didn't overstay its welcome.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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