
Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.
Choose your favorite weapon and fight tough enemies in heavy, tactical combat, with a plethora of different upgrade possibilities. Fight your way through handcrafted levels, and face the bosses – as many times as you need.
With support for up to 4 players, you can face the challenges of the world together with your teammates, or play at your own pace alone.
As you progress through levels, you find upgrades along the way – blessings from strange deities, gifts from your patron and strange relics to utilize in your pilgrimage. Choose wisely and explore endless builds and strategies.
The Curse system introduces random variables every run – everything from minibosses hunting you, to environmental hazards that keep new runs fresh and challenging.
The Awareness system brings even more challenges, making each successful run progressively harder.
Battle through imposing environments inhabited by different factions. The desert and ruins belong to the nomadic Majin, while the city with its cathedrals is inhabited by the proud Attar’Esh.
You are a scion – brought to life by the withering tree god Magnolia, with the sole purpose of vanquishing the opposing gods and usurpers who currently rule the lands.
There is only one way to make the desert bloom again - violence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very engaging team based souls-like. 8/10
Excellent roguelike soulslike with co-op.
As it stands I cannot recommend this game, it hides behind the fact that it is early access like alot of tittles now adays. I'd seen plenty of advertisement hyping up the fact that its from people who made goat sim and satisfactory who had left and formed Feeble Minds and because of that falls all the more flat when you play the game. To be clear I played the game by myself and only played up to beating the first boss, I stopped after because honestly I wasn't having fun with the game. I've seen alot of people praising the visuals of the game and I honestly don't understand it. Don't get me wrong its not a bad looking game at all but the visuals are nothing too interesting, there are loads of big open spaces with almost nothing going on besides a handful of weak enemies spread thinly around. The maps are just pretty straight forward with next to no area to explore. The game ran fine I guess played it on the steam deck first and it really struggled, but even when hoping on a desktop at max settings you get crazy pop in's in a circle 10 feet from your character. The game played a single song that was incredibly loud and then never played a single song after that. There was only like five different enemies with all incredibly basic attacks that you can handle no problem if you've played any game with a dodge or a block before, even the first boss is easily beatable if you just dodge their first attack by rolling into them and then get some hits in and repeat till they are dead. The pro's are this game does have some solid bones and an interesting idea of an actual roguelike souls game that you can play with friends. I do hope the game gets better mostly because I can't refund it any longer and any game to play with friends is nice. But as the game currently stands its a nothing burger that I would call more of a tech demo then a early access title, and that isn't a fun game but just a game to play with friends which playing with friends is always fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool mechanics, little bit of jank but I like it :) Definitely needs more content and balance needs some serious work! 90% of callings are completely worthless compared to the %damage increase ones and some weapons and classes just aren't worth using because they bring nothing that others don't do better. Couple of basic enemies have more poise than it feels like they should leading to trades that feel kind of bad but that's a get gud. Bosses are a mixed bag, some of them are incredibly fun while some just have animations that are a pain to avoid. First boss in the first area is a menace when you unlock the 'Harder bosses' modifier, a single hit will apply burn and it can and will down you if you have low toughness.
There are very good things and things that need to be improved. Just played through the game with some friends. Very fun playthrough. Combat is exciting and challenging, and similar to darksouls. Classes and weapons give good variety for combat and builds. Some things that need to improve: some form of meta progression and randomization in the game. After winning once, it's hard to continue playing because you know all the maps and enemies that will spawn. Some fun item drops would add another layer to the game as well.
good
This game could be so good if it didn't add or use every single awful and annoying mechanic to your opponents,an enemy that heals all the other spawns infinitely and is fully silent,bosses that spawn endless enemies and the ability for every enemy to get hyper armor on everything where hitting them more is the solution as if they won't just kill you every weapon is a puddle with how shallow they are the classes have no identity and the number balance was done by a child that cant count to 10 everything is a nuclear fart or dying baby i just hope the developers learn and improve as the structure is good
not a bad game. i look forward to more content. Buffs/relics and stuff could be a bit stronger. Bosses are refreshing, mobs could be a bit more. maybe not horde like but a little more stressful lol. once again good job
GD game
Unbelievable that this game doesn't have more people playing it. Best Souls-like game I've ever played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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