
Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.
Choose your favorite weapon and fight tough enemies in heavy, tactical combat, with a plethora of different upgrade possibilities. Fight your way through handcrafted levels, and face the bosses – as many times as you need.
With support for up to 4 players, you can face the challenges of the world together with your teammates, or play at your own pace alone.
As you progress through levels, you find upgrades along the way – blessings from strange deities, gifts from your patron and strange relics to utilize in your pilgrimage. Choose wisely and explore endless builds and strategies.
The Curse system introduces random variables every run – everything from minibosses hunting you, to environmental hazards that keep new runs fresh and challenging.
The Awareness system brings even more challenges, making each successful run progressively harder.
Battle through imposing environments inhabited by different factions. The desert and ruins belong to the nomadic Majin, while the city with its cathedrals is inhabited by the proud Attar’Esh.
You are a scion – brought to life by the withering tree god Magnolia, with the sole purpose of vanquishing the opposing gods and usurpers who currently rule the lands.
There is only one way to make the desert bloom again - violence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While having problems I think this game is a fun and challenging time for many to enjoy with their friends. I played with my best friend for about 2 hours and we got pretty deep into a run before dying.
Excellent game, soulslike combat and a roguelike. The meta unlocks are just more options, not more power. Thoroughly enjoyable and replayable
no
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty conflicted on whether or not I'd recommend this game... On one hand it has some solid souls-like elements and bosses and the price point is reasonable. On the other hand, it's unbalanced, short and very repetitive. Now sometimes repetitive can be enjoyable, but how this particular Rogue-lite is structured I would not recommend to the typical souls-like fan. It can be fun, but again, that fun is rather short lived and leaves you not wanting to play the same opening 3 levels over and over again with little to no reward. And because of that I have to move on to better games.
Confesso que quando vi o jogo pela primeira vez, achei que seria apenas mais uma tentativa de criar um soulslike com uma jogabilidade pesada. Felizmente, ele me surpreendeu bastante. A gameplay é muito fluida e, para um jogo em acesso antecipado, já oferece uma quantidade de conteúdo bastante robusta. Visualmente, o jogo é muito bonito. Os cenários são ricos em detalhes, as paisagens são bem trabalhadas e as texturas têm ótima qualidade, rendendo diversos momentos que valem um print. O sistema de progressão também é interessante. Cada classe começa com uma habilidade própria, que pode ser substituída ao longo da run, além de possuir atributos específicos. Outro ponto positivo é a liberdade para combinar qualquer classe com qualquer arma que você já tenha desbloqueado, permitindo experimentar diferentes estilos de jogo. Atualmente há uma boa variedade de armas, mas algumas parecem tão fracas ou pouco úteis que acabam não compensando o uso. É um aspecto que ainda pode ser melhor balanceado até a versão final. A trilha sonora, por outro lado, me incomodou um pouco. O volume parece desregulado: mesmo reduzindo nas configurações, ainda é preciso deixá-lo extremamente baixo para ficar confortável. Além disso, algumas músicas possuem sons agudos e repetitivos que acabam cansando depois de um tempo. O modo cooperativo é muito divertido e funciona muito bem. Considerando que o jogo ainda está em acesso antecipado, a quantidade de conteúdo já é excelente. Não sei se voltarei a jogá-lo quando a versão final for lançada, mas, no estado atual, considero um bom jogo, especialmente pelo preço que custa.
there is so much potential here but combat still isn't 100% there yet. feels delayed and a little clunky even with my controller hardwired in. I made sure it wasn't my end. I understand this is EA so im hoping some fine tuning will do the trick. I really enjoy the vibes of the game so far and love the souls-like and rogue-lite mechanics.
Fun to play, not too hard, was easy to understand and no confusing controls. It is missing some key details but since its a 2 month old early access game, it aint a problem.
This game is the ♥♥♥♥
Souls like rogue like if you like both its fun quirky but the game works.
cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $997 | 0 | — | $34.99 | |
| $247K | 1.1K | 84% | $4.49 | |
| $25.1K | 78 | 58% | $14.99 | |
| $4.3K | 19 | 74% | $11.99 | |
| $2.7K | 7 | 100% | $14.99 | |
| $2.5K | 12 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $316.3K | 333 | 80% | $29.99 | |
| $316.2K | 679 | 67% | $19.99 | |
| $316.5K | 3.7K | 75% | $4.94 | |
| $316.5K | 873 | 93% | $19.99 | |
| $316.6K | 1K | 97% | $7.99 | |
| $316K | 1.2K | 93% | $14.99 |