
Choose your weapons and take aim at the most random Serious Sam adventure yet!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Una pessima idea realizzata in modo pecoreccio, un "giochino" che non regala neanche la soddisfazione di mettere alla prova le proprie skill, è tutto casuale, non c'è alcun bilanciamento, la strategia è completamente soverchiata dal rng, si va avanti solo se una lunga serie di lanci di dado va a favore del giocatore, poi è lento, ripetitivo, una c a c a t a.
TLDR; just not much fun. The game is all built around its re-imagining of a turn based battle system, and it is pretty cool when you first see it, but it never really develops in any meaningful way, which isnt totally surprising since the game is only about 2 hours in length. Everything else is incredibly barebones; the mapping, the dialogue, there are literally no other mechanics. I got this game forever ago in some bundle or other and so I'm not really taking price into consideration, I just kind of feels like I wasted a couple of hours that I could've spent on anything else. I implore you to do the same.
A weird little experiment: Serious Sam turned into a turn-based bullet-hell RPG. You still get hordes of enemies, tons of guns, and absolute chaos — just in pixel form. It’s short, silly, and not for everyone, but a fun piece of Sam history.
Actually surprising and inventive, have never really played a game like this. Charming pixel graphics. But still looks kind of shallow, and not too interesting to play after awhile.
Pretty boring and can be real unfair on RNG. Game crashed on final boss and lost my save
It wasn't pleasant
.
It's... something in the middle. I got stuck here and there, getting constant game overs for very stupid reasons, but once you get a grip and play a bit more - you get it. But you still have the chances of getting stuck and dying over and over again. Play it because it's unique, it's not at all like other Serious Sam games. Still, don't forget that the balance is completely broken and the only thing you can do is expect sudden and rapid difficulty jumps.
[h1]This game only takes you the better part of an hour.[/h1] It‘s a neat gameplay idea and they managed to squeeze a few decent jokes in, but even within just one hour it manages to get repetitive and kind of boring, if not downright annoying. It would be okay if the game would be longer and had it’s gameplay mechanics a bit more balanced and fleshed out, but the extremely short playtime kills it and 5 Euros is almost too much already. Easily the worst Serious Sam spin-off so far. Only recommended to Serious Sam fans who need to have every game in their collection. ______________________________ SERIOUS SAM THE RANDOM ENCOUNTER Genre: Arcade-Action Release: Q4 2011 ( ) 0/8 Simply one of the worst games ever made. Don't waste any money on this. ( ) 1/8 Bad. Seriously flawed with barely any redeeming qualities. Worth a couple of Cents at best, if at all. (X) 2/8 Sub-par. Only for hardcore-fans of respective genre / series. Don't pay more than 5 bucks. ( ) 3/8 Meh-diocre. It‘s okay. Don't pay more than 10 bucks. ( ) 4/8 Decent, but not for everybody. Don't pay more than 15 bucks. ( ) 5/8 Good game, Must-play for genre- / series-fans. Worth 20 to 25 bucks max, if you are not a fan. ( ) 6/8 Great game, universal recommendation. 30 bucks would be a steal for this. ( ) 7/8 Outstanding game, a milestone of it‘s respective genre. Definitely worth its full prize. ( ) 8/8 Simply one of the best games ever made. Get this, the prize doesn't matter.
Turn-Based Serious Sam in pixel form. Cool
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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