
Serene Asylum is a first-person psychological horror puzzle game. Solve puzzles as you uncover the dark history of the insane asylum and try to escape before you are stuck in game forever. But don't be scared, it's just a game after all, right? Now... if you can read this, you need to wake up!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I attempted to play this 3 times, altering settings, restarting, etc. The swipe card in the very beginning kept disappearing and the lag was horrible. Too bad. I was looking forward to it.
I have to be honest, this isn't a particularly good game to me. I fully understand that this is a solo dev project and game dev is very complex and challenging, especially 3D game dev; on paper, it's an alright game, an exploration through an asylum, overrun by a cult, and you have to escape it by solving puzzles. A tried and true premise that works pretty well But it's clear that this game needs more time in the oven, as there are many problems with the game. Objectives tend to not be particularly clear and it's a bit easy to soft lock yourself if you're not careful. Worse yet, there are serious technical issues, such as looking up or down seems to rotate your character and prevent them from moving at all, and it's VERY easy to clip yourself on objects. Plus, the game is missing A LOT of things that really should be in games like this, like a pause menu for options and returning to the main menu... why does this not have a pause or options menu? At least the game is free, so I'm not really "upset" about it, but this game needs more work... in the current state, I would not recommend anyone playing this
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bad performance with rtx 4090, 64gb ram and amd 3950x.... no clue how to find out the 3 letters but its [spoiler] "X U T"[/spoiler] ... the game itself has not really a story
1
☀️
Ummm... Fun! Short... But fun! Was I supposed to beat it in 77 minutes with 1 restart (purely by accident)?? I'm sure there's probably rooms I missed and stuff but... heh. Wicked cool fun!
7/10 Gratuit et bonne surprise !
топ
emmmmm也不知道是什么原因,我时常会卡到物体里面,他这个抬头低头视角会影响你的移动,这点很烦。还有的话解密简单,流程短,画质。。。可能是我win11 3050的电脑的问题,在室内的时候有些小卡,掉帧。不怎么吓人但是氛围还是可以的
da sa bugy spatna optimalizace
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Soulmask | $22.2M | 22K | 77% | $29.99 |
| Rhythm Doctor | $13.9M | 26.7K | 98% | $19.99 |
| Brotato | $7.4M | 116.8K | 96% | $2.99 |
| The Spell Brigade | $4.7M | 16.2K | 81% | $12.99 |
| Occupy Mars: The Game | $3.4M | 3.1K | 70% | $29.99 |