
In the 5V5 strategy competitive game, you will play the role of a daimyo, managing and developing your power within 60 minutes, eliminating all enemies. You need to strategize or engage in close and distant attacks to achieve victory together with your allies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
不知為何沒有聲音 玩三國之志4 沒有這問題
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese*, Traditional Chinese*, Korean, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
无法全成就,下克上有bug,官群反馈问题没有得到回应,免费入的可以玩下,花钱买就没啥必要了
[h1] 战国大名吃鸡,但仗是自动打的♥ [/h1] 5v5实时策略,我扮大名,开局一块地,招浪人、分封家臣、攀科技、扩地盘,六十分钟一局,最后活下来的赢。听着像吃鸡套了层战国皮,实际玩起来更像慢节奏的即时战略,前期种田发育,中期试探摩擦,后期抱团决战。 有意思的是外交和配合,五个人之间谁跟谁结盟、谁先暴露位置、什么时候背刺,这层博弈比打仗本身刺激。地图够大,路线选择多,偷家和正面推进是两种完全不同的打法。 战斗是自动结算的,我布好阵、分好兵,打起来就看。这设计降低了操作门槛,但也意味着临场反应没用了,胜负在开战前就定了大半。六十分钟一局,中途被阴了基本没法翻盘,挫败感来得很沉。匹配到的队友水平参差,有人认真有人挂机,体验差距大。 而且现在基本没人了,匹配也很困难。 [h1] 五路大名争天下,六十分钟定存亡♥ [/h1]
没啥人玩,以至于没发匹配
nices
very good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.2K | 148 | 71% | $7.99 | |
| $15.2K | 125 | 71% | $6.99 | |
| $15.2K | 168 | 83% | $3.99 | |
| $15.2K | 676 | 62% | $0.99 | |
| $15.2K | 64 | 47% | $9.99 | |
| $15.2K | 58 | 47% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31K | 121 | 73% | $9.99 | |
| $0 | 87 | 61% | Free | |
| $0 | 44 | 68% | Free | |
| $0 | 237 | 91% | Free | |
| $0 | 278 | 59% | Free | |
| $0 | 70 | 81% | Free |