
Seeking Light is an action adventure game in isometric perspective with a focus on boss fights. Fight your fears as Sunny and overcome the demons of your past. Explore your inner world, facing the personification of your phobias, and discover the story behind them.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Parece ser um jogo bem legal de puzzle, mais ainda tem muitos bugs precisam melhorar
eu amo esse jogo pqp
[h1]Before I played Seeking Light, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's really pretty, and plot is interesting. I like concept dealing with fears by little girl. But controlling player isn't smooth, additionally during tutorial phase i destroyed too many rock by accident and i was block
super cute game i hope it gets updates
The game looks kinda promising so far! The concept of a girl traversing her mind and fighting her fears through combat is pretty charming. Only problem I can see right now is a severe lack of sound effects, which I hope will be fixed soon. Keep it up, dev team! EDIT 28/10/2023: Mfw the game hasn't been updated in 8 months 🗿
☀️
Most student games have one thing in common: strong visuals. Not just in-game, but even the Steam store page and capsule art are done really well, which attracts a lot of players. So as for Seeking Light, the game concept and visual are good, cool story for a student short game project, especially the cover art are really cute. However, things fall apart the moment you actually start playing the map design is poor and the controls feel clunky. Worst of all, the bugs make the game practically unplayable. There are bugs everywhere getting stuck when opening the menu, the mouse disappearing when picking up rocks, the screen freezing when collecting notes. Unless you are really resilient and want to experience a short story game, I cannot recommend this game since it's more bugs than game, the bugs will only frustrate you instead of letting you enjoy what should have been a short experience.
I played like 15 min. Audio settings was buggy, couldnt switch around bacground/SFX/Voice. Some Audio assets felt super "stock" like 'broken ceramik'sound was offputtingly stock. I wanted to like this game but it was dissappointing. It crashed 10 min into the game "A fatal error" then closed. It could be cool with updates, but right now? No, I will wait. Still charming and have potential.
===2022-0924 還行,但還需要再加油,給予鼓勵性質的讚
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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