
Take part in healing after the Great Calamity. Tend your farm, complete quests for the villagers, and explore dungeons filled with challenge and treasure in this cozy, solo-developed farming sim. Build a new life in a recovering world with your fluffy Spellbook Companion.
Modeled estimate, not a reported figure. How we estimate →

About

I'm the solo developer of Seeds of Calamity. I grew up playing Nintendo games and later fell in love with farming sims. I wanted to make the kind of game I'd love to play myself, blending cozy farming sim gameplay with dungeon crawling and turn-based combat. I hope it's something you'll enjoy!
In a quiet wayside village you’d pass by in a classic JRPG – you and your fluffy Spellbook Companion tend your farm, help the community, and explore dungeons filled with challenge and treasure.

Twenty years after the Great Calamity, the land is finally recovering. As a young adventurer, you’ll leave the bustling capital to settle in a quiet village on the frontier. Here, you’ll build a cozy farm, help your neighbors, and uncover the small joys of life in a world healing from its past.
Tend crops, raise animals, and craft tools to grow your farm through the seasons! Help rebuild by sending resources to the capital and supporting your community. Celebrate the post-Calamity world with festivals, from harvest feasts to moonlit gatherings.

Beyond the village, dungeons filled with enemies, bosses, and valuable resources become a key part of your journey. Turn-based combat feeds directly into your progression, unlocking new upgrades, systems, and ways to develop your farm.

The Spellbook Companion is your constant ally, guiding you through your journey. This magical friend helps you uncover hidden treasures, catalog recipes and quests, and even casts spells in battle. It’s more than a companion – it’s an essential part of your adventure.

Seeds of Calamity is designed with inclusivity in mind, featuring extensive accessibility options. Adjust controls, length of day, colors, difficulty, visuals, and more to ensure the game feels right for you.
Step into a world rebuilding from its past, one crop, friendship, and adventure at a time!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, German
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A arte do jogo é incrível, mas queria pedir a desenvolvedora: Coloque a tradução Português Brasileiro por favor, senão eu não poderei jogá-lo The game's art is incredible, but I'd like to ask the developer: Please add a Brazilian Portuguese translation, otherwise I won't be able to play it. (google translate)
this is such a cute game! i love how calming it is and the art style is so adorable!
indicado com ressalvas ele foi feito por uma única pessoa durante cinco anos, e por esse lado, é até cretino avaliar negativamente pelo que vou colocar. o jogo tem bons pontos, como a dinâmica dos insetos, que tu descobre as iscas através de charadas. e é bom ressaltar que é os insetos são uma fonte de renda importante. descobri porque deixei os insetos de lado, pesquei, cheguei no nível máximo da habilidade, pesquei 20 peixes raros pra descobrir que pescaria não dá dinheiro nenhum. a única forma de ganhar dinheiro de verdade é a mina e os insetos. sobre a mina, é bem interessante, sendo dez níveis misturando combate por turno, pesca, puzzle e mineração. tem três minas diferentes e cada uma tem um boss. não demorou muito e eu matei os 3, finalizando o conteúdo dos três níveis. aí que mora o problema: tem pouco conteúdo pra manter os dias interessantes. acorda, rega planta, coloca isca pros insetos e mais nada. pode ir pra mina pra passar o dia, mas depois de finalizar todos os níveis, não é mais tão interessante. estou no verão, dia 15 do primeiro ano, não desbloqueei ainda NADA que permitisse processar o que planto pra ganhar um pouco mais, como a jarra de picles. quando consegui a receita, pra cada jarra de picles precisava de duas resinas, que é feito com xarope de árvore, que leva 5 dias pra dropar 1 na torneira (sim, bem stardew valley). nesse sentido, lá pro meio do jogo, começa a ficar bem parado e sem opções interessantes do que fazer, levando um tempo considerável pra obter os recursos pra construir as coisas. pra quem gosta do gênero mais paradinho de paz, vai ser um ótimo jogo. quem quer mais conteúdo pra passar os dias, nem tanto. importante destacar também que é um jogo pequeno. 9 npcs, mapa pequeno. sem romance, as coisas sociais são inexistentes. mas tem bons festivais e todos os dias pela tarde todos cidadãos se reunem na taverna, é legal 6/10
游戏正向反馈太少,奖励机制很差,做了那么多任务基本上没有任何奖励,我辛辛苦苦收集资源提交任务结果每个人都当成理所当然吗,那我为什么要赔钱做任务,前期赚钱太困难,不是重复性钓鱼就是重复性下矿,没有任何玩下去的欲望,种田模式也不出彩,种子和最终作物的差价基本上没有钱可以赚,想要白嫖种子又得疯狂钓鱼,充满随机性
Love the way the game has you search for relics so that you have to wander a lot for your pet to "find" them. Fishing gameplay gives a decent challenge but not too much to make it frustrating. Can't wait for the dungeon to expand but I LOVE that I don't have to worry about how long I take in the dungeon since the clock essentially stops. Instead you have to prioritize what you want to keep in your bags since you can't return during the same day. I also like the day length multiplier feature because I always want to cram a bunch into every day. Overall really solid game for the early development status and I look forward to future updates and content.
C'est un peu dur de dire que je ne recommande pas ce jeu, car il n'est pas mauvais. Mais il souffre de la comparaison avec d'autres jeux du même genre (Stardew Valley, Fields of Mistria, Starsand Island, ...) : - La map est très petite et je m'y sens enfermée - Les mécaniques très simplistes ne demandent pas d'effort particulier - Le contenu et sa profondeur sont bien moindres à côté de ses "concurrents" - On a assez peu ce plaisir de level-up nos compétences, car il y en a très peu à développer - Je n'arrive pas à m'attacher aux PNJ, et il n'y a pas non plus de système d'amitié et relation avec eux, si bien qu'ils sont accessoires en dehors des quêtes - Le village semble quasiment tout le temps désert et c'est assez triste - La limite de 3 quêtes actives simultanée est assez pesante Et pourtant, le jeu a quelques points positifs et systèmes originaux qui n'ont pas ou peu (ou différemment) été exploités ailleurs : notamment l'usage de la magie et le système de progression dans la mine. Alors ceci, je l'espère, n'est pas un avis définitif, et peut-être qu'i y aura matière à révision au fil des mises à jour et de ma progression dans le jeu. Mais pour l'instant, je suis moitié mitigée.
I am really enjoying this game so far! It has so many QOL features that add so much to the game ie: never having to fill your watering can, auto pull from chests for crafting etc. The fishing mini-game is fun and has a lot of bonus treasures that keep it interesting. I really enjoy the dungeon mechanics as well. So far feels very well rounded and I'm definitely going to keep playing
The turn based combat is a nice change from stardew valley, and the bug collection is interesting. I prefer the fishing mechanic in this game to the stardew valley version. Overall, feels like a less stressful stardew valley to me. Plus you can't lose your tools and you can adjust the length of a day in your settings if it feels too long or too short.
其实就是星露谷,但是是丐版残缺Demo版,想玩去玩星露谷
I really like the companion in this game and I like that there dungeon is not just a "hit 'em and run" kind of dungeon- it does require strategy. I have not progressed super far into the game since playing the beta, and I like where this one is going. It is certainly worth your time checking out. There are some nice QOL adjustments that have been made in this and the developer is very proactive in fixing bugs and glitches.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Loop8: Summer of Gods | $100.5K | 129 | 50% | $39.99 |
| Higurashi When They Cry Hou - Ch.4 Himatsubushi | $100.5K | 943 | 97% | $5.99 |
| Fapout 69 ☢️ | $100.6K | 174 | 55% | $14.99 |
| Bento Blocks | $100.6K | 349 | 98% | $14.99 |
| Sakura Agent | $100.5K | 597 | 73% | $9.99 |
| LocoCycle | $100.5K | 398 | 81% | $9.99 |
Related
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| My Time at Sandrock | $29.4M | 28.8K | 88% | $39.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |
| Coral Island | $20.8M | 27.2K | 89% | $29.99 |