
Go from humble beginnings to a feared pirate captain in this seafaring open-world adventure! Enhance your reputation as you take on bounties, upgrade your ship, hire a crew and search for treasure, or just go fishing instead!
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About
Seablip is an ambitious pirate RPG, created by solo developer Jardar.

Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.
Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one.
There are more than 48 upgrades (cannons and other special upgrades) for your ship.
Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more.
Experiment with combining certain effects such as water and electricity to give you the edge in battle.
Discover new combinations to maximize your offensive and defensive options, and help you survive.
Each sailor in Seablip is unique and there is a limited number, so treat them well!
When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence.
As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter.
Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game.

Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship.
While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.

Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea.
Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect.
Other smaller minigames are in development, and will be worked on and improved with the help of the community!
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Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far a very cute and fun game. Artstyle is amazing and gameplay is varied. But: Gamepad controls need to be improved, sea battles are hard to manage with a controller, just like the pure navigation from up,down and left, right in menues i.e. Keyboard and mouse work flawlessly, I'd like some QOL updates like auto sort inventory, quick stack to chests. The "basic" QOL eberyone likes. :) Also the questing was a bit unclear at times to me. Sometimes i did not know where to go exactly, maybe there could be some more precise descriptions. Nevertheless i really enojy this game!
Altamente entretenido, cumple con lo se dice en descripción y demás muy bueno!
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Languages: English*, French*, German*, Japanese*, Spanish - Spain*, Russian**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente jogo, ambientação ótima demais pra quem gosta de games de pixel porém só falta o idioma em Português (BR).
fun game but quests can be hard to find when there are no markers over an area with lots of ports or areas to go.
this game has huge potential, i cant believe nobodies tried FTL but with pirate ships yet here we are and its a grand old time!
Encore en développement, ce jeu est déjà bien abouti ; pixel art mignon, de bons challenges, malgré des combats un peu répétitifs on aime améliorer son bateau, son château. Vaut le détour et de soutenir son créateur.
Great concept, love the game so far + positives: The feeling of adventure when you first set sail Battles are really unique Stuff to collect, artifacts, gems, fish Ship design The boulder push, we just need more boulders to push. References/Easter eggs, crew character design Being able to fish, mine, dig and chop trees for resources Captain duels are fun but very chaotic Things i would like to see in a 1.0 release: A farming system that is more rewarding, maybe with added cooking or increased crop prices More points of interest per zone. Some zones only have 1 or 2 points of interest and feel rather empty
good sh
I really love this game! The gameplay is a lot of fun and pretty challenging at first. As you get farther into the game, it becomes less difficult, but there are still some moments that can be a challenge. Artifacts are hard to find, so anytime you see a little flag, GET IT. One thing I think would make the game more fun and challenging is if there was a chance to lose some inventory or ship equipment when you die. Right now, the only penalty is paying to get your crew back, and I never had any trouble making enough money for that. Another thing I noticed is that food and crops felt pretty useless. I couldn't really figure out how to sell them, and half the time I ended up eating them instead. Also, when you repair your ship (which is free, by the way) it heals both you and your crew, making food even less useful. Overall, this is a great beta and such a fun idea, and I can't wait for the full release. I'll probably replay it soon since I've already beaten all of the bosses!
Decent game but after a few hours i am not sure what to do. Enemies are too strong so i am stuck in early game. Probably because i am playing on hard difficulty. I enjoy challenges but this... is a bit too hard. Also the gameplay is quite good. I have mixed feelings about this game so i will give it thumbs down.
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