
Inspired by Waterworld an exciting steampunk adventure with strategy and RPG elements. Fight pirates, explore the seabed, build your own battle island and set out into the vast world ocean in search of a mythical continent!
Modeled estimate, not a reported figure. How we estimate →
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About

1878. The familiar world disappeared beneath the waters, leaving survivors adrift in the vast ocean. Humanity's only salvation was the «Isla Muvimi», floating islands that became centers of trade, war and survival.
Your mobile island is a living machine that requires resources. Collect artifacts, earn money in dangerous forays and invest it in upgrading your buildings.
In this story, inspired by the atmosphere of "Waterworld" starring Kevin Costner, you embark on a search for your missing father. He vanished, leaving only clues leading to a mythical continent. And only your «Isla Movie» can help you reach him. Grow your mobile island to discover the most remote regions and change the fate of the sunken world.

Heart of the Island: Build, manage, and upgrade your floating base. Each building is a step toward technological superiority and new capabilities.
Steampunk arsenal: Man turrets to repel attacks, command fighter jets or don a heavy diving suit for dangerous dives to the ocean floor.
A vibrant economy and progression: Complete missions and discover rare resources to transform your island into an impenetrable fortress.
Mysteries of the deep sea: From surface battles to uncovering the secrets of sunken cities, your capabilities grow with experience and equipment.
Are you ready to face the ocean? Add Sea Walker Saga to your wishlist and begin your saga!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Japanese, Turkish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Прикольная игруха ! Ждём продолжения !!!
Que jogo INCRÍVEL. Mal dá pra acreditar que está em early acess pela qualidade da história já apresentada e principalmente pelos recursos! Eu fiquei maravilhada e confesso que fiquei triste quando acabou a demonstração. Mal posso esperar pelo lançamento oficial do jogo e ver tudo mais que os DEVs estão preparando para nós! Parabéns ♥
Surpreendeu! E tem um futuro INCRIVEL! Hugs from Brasil!
You have a great foundation for a game. A great start for early access.. but this game needs a ton.. a TON of work. The combat is boring. The dialogue and voice acting is rough. There are major immersion breaking issues. The number one example is the gun reload. Its a single shot flint lock pistol... that holds 10 shots and reloads like a 9mm... but the gun doesn't have a clip and isn't modified in anyway. Either steampunk the gun to be a musket /modern hybrid .. or make a new gun. This was awful. Quest progress and Story beats. You have a rough outline of a story. I would put some significant time into fleshing it out better. The fisher island part was rough. The underwater part made no sense.. how did I know to go underwater? how did I know the item i needed was in a warehouse? and that warehouse was underwater??? The scene with the kid was completely out of left field and disjointed. We just met the kid and have zero emotional investment in him.. why would be sad about his dad... did we tell the kid? the kid didnt react. Completely flesh this out and make it make sense. I would recommend you seek out veteran game developers and ask them for feedback.
adorei o conceito de navegar com sua ilha, funciona muito bem e o jogo tem umas ideias muito bacanas, vale a pena =)
The game is,,, funny from the beginnig, with "floating islands system". It is impossible to say anything about "game plot" (is there a way to cross Fish-men Village without killing anyone?) But upon arriving to human settlment i got the impression: Venetica, is that you??? At least, "back-stage characters" there behaved similiar ;)
Прежде чем покупать игру, учтите, что т.наз. полная версия лишь чуть длиннее, чем демо. Я конечно понимаю что ранний доступ, но предупредить обязан )
This game is silly fun. It is absolutely worth the price. Current EA content is about 3 hours. The music is fun, the concept is solid. And the story is gold. They could use some accessibility features though. Ability to turn off Camera Shake, maybe a third person view while aiming the cannons would at least be helpful for me, the white text over a light background is tough to read for quest updates. For the combat quests, it would be nice to have a x/20 islands to sink kind of guide. And the Journal background is very bright, maybe some parchment paper yellow behind the text to reduce some of the flashbang would be nice. Lastly, the way your character gets stuck on a box when "hiding" mechanically doesn't work very well and is more likely to get you killed. Hopefully the feedback helps with game development!
Achei a história do jogo muito bem construida. E a mecância do game também é bem diferente. Gostei e muito do jogo e recomendo a todos!
good gameplay and game but i hate fan service
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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