
Hello! Captain! “Sea Of Craft” is a sandbox ocean-building game with realistic physics simulation. In “Sea of Craft”, you can build your exclusive ship with hundreds of materials, and explore intriguing stages on planet Beella as well as adventures of wonders in the great ocean!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Traditional Chinese, Portuguese - Portugal
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Графика - мыло, играть неинтересно, перевод ужасный. Строительство топорное и неудобное. Как подмечал один человек в обзорах на эту игру до меня - это пародия на RAW, которая не оправдывает своих ожиданий. Лично моё мнение - на месте этой игры даже Crossaut выглядит интереснее и привлекательнее.
крута тока я случайна вазврат средств сделал луче бы пролерта не смарел бы
EA测试模式 游戏全跑路了
Слишком сыро: ошибки в обучении, не регулируеся камера.
Played the game while it was free to play, had alot of promise. im not going to buy it for $20 though..
Уже кто то писал строительство не удобное , особенно маленькими кубиками, в режиме открытое море пираты не на кораблях а на плотах, онлайн вообще пустой
EA 半完成品… 突然一天告訴你,「1.0 發佈」強行由 EA 變正式版就沒有然後了……
Ta gra wymaga internetu żeby grać samemu.
Unfortunately the game isn't optimized. I cannot say it is bad but just unplayable in it's current state. Even medium complexity builds are laggy somtimes (20 fps on my geforce 4060 ti). There are many incomplete things such as workshop thumbnails, poor search, buggy campaign, etc. It just feels like an early beta game. If Devs fix the issues I've just described - I will consider this game again.
dtyxr
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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