
Welcome to SCUM, a ruthless open-world survival game where deep character customization defines the prisoner you become. Loot, craft, hunt, build, and fight to outlast a hostile island where every choice can change your fate. Stay alive. Stay dangerous. Become harder to kill.
Modeled estimate, not a reported figure. How we estimate →
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About

Welcome to SCUM, a ruthless open-world survival game where prisoners are dropped onto a vast, hostile island and forced to survive by any means necessary.
Every decision shapes who you become and how long you last. Scavenge, loot, craft, hunt, build and fight for every advantage as you adapt to a world that wants you dead.
Stay alive. Stay dangerous. Become something harder to kill.
SCUM is built on deep, interconnected survival systems that give every choice weight.
Your health, survival skills, metabolism, and fatigue are all shaped by an intricate progression system that defines how long you last.
But you’re not alone out here. Former contestants re-animated as Puppets shamble across the land, mutated experiments twisted into monsters lurk in the dark, and every other player has the same goal as you: Survive long enough to leave a mark.
Risk-taking, high-stakes and tragedy all make for a great show. In SCUM your actions directly shape how you are perceived through the world’s reputation system.
Team-up or go it alone. SCUM gives you the systems, what you do with them is up to you.
You're trapped on a vast and dangerous island built for opportunity and discovery, so scavenge what you need and craft what you don’t have.
SCUM’s 225㎢ map is inspired by all aspects of Croatian territory. Sprawling across beautiful Adriatic coastline, lush forests and harsh freezing mountain sides. Explore high-security military zones and hidden corners of the island, all offering something worth claiming or something worth fearing.
The prisoners who look beyond the next meal may begin to understand what’s really going on here, if they live long enough.
If you can survive here, you can survive anywhere.
Do you have what it takes?
Massive open world with diverse and dangerous environments
Deep character customization, metabolism and survival simulation systems
Complex crafting, looting and base building
PvP and PvE with no fixed progression path
Persistent character development and skill growth
A live-broadcast survival premise with real attitude
Ongoing development with expanding systems and world depth
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, French, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Thai, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 780 reviews with recorded playtime.
Reviews
Themes across 777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
MUST DU GENRE
Muito bom
ONE OF THE BEST AND MOST REALISTIC SURVIVAL GAMES EVER MADE
SCUM is one of the best survival games I've ever played. I really enjoy the realistic gameplay, huge open world, and regular updates. I play on the Echelon UA server, which has a great community, a friendly atmosphere, and active administrators. I'm very satisfied with the game! I would also love to see an official Ukrainian language added to SCUM in the future.
joguei por 49h nesse tempo que joguei so vi tempo perdido o jogo faz de tudo pra vc odiar se vc morer nem perda seu tempo voltando pra pegar seu loote pois ele some perdi horas e horas juntando loote pra fazer uma base mais sempre moria e tinha que comesar do zero novamente a diversos bugs de animaçao um exemplo se vc tiver fugindo de um ou varios zumbi e tentar subir em uma escada de telhado o corno do boneco demora 1.5 segundos pra parar a animaçao de pegar na escada esse tempo o zombie ja te deu dois rit e vc ja erra, nao recomendo taxa de 100% BUGADO
Recomendado!
good game. needs some polishintg
Sehr Detailverliebtes Spiel, Basebau und Looting, Fahrzeuge mit guter fahrphysik und Reparatursystem.
Когда-то в стиме появился анонс игры SCUM, какие-то доселе невиданные механики на ровне с хорошей графикой и довольно демократичной ценой. Многие купили. Так и ждем теперь с тех пор, когда же разработчики игру доделают. Студия растет, кол-во сотрудников растет, а толка нет. Ценник задрали, правда продают со скидкой, а толка нет. С каждой даже незначительной обновой сразу целый состав проблем как старых, которые никто не фиксит, так и новых. Ну и конечно же какой-нибудь донатный пакет, а как без этого. Выглядит это как "Слышь? Купи".... Сейчас 21.07.2026, вчера было обновление, т.е. 20 числа. Прошли сутки, даже больше, вагон проблем, сервера не стартуют, уходят на рестарт на 30-60 минут. Лут сломан. Писали что переработали урон по животным но по новым животным, мутантам, урон не поправили, зато в мирной зоне Z3 текстуру фонаря поправили. Супер. Разработчики, когда будете делать игру?) З.Ы. В игре сколько бы ее не делали реально нечем заняться, в зависимости от настроек сервера, на котором вы будете играть, вы сможете посмотреть весь контент ну максимум за месяц, а если будете активно играть, то намного быстрее. С инвентарем взаимодействовать нормально нельзя. Сделали кнопки скинуть/взять все. Почему я не могу выделить предметы и перенести сразу все туда куда мне нужно??? Это так сложно сделать?) А дорожные знаки? Вы пробовали врезаться в дорожные знаки, разработчики? Фиксов нет, от разработчиков никаких заявлений. Такое ощущение что они не знают о проблемах в игре. Ну что же, ждем дальше, когда игру доделают... Если смогут.
This is good game.But it has a major bug right now for 3 weeks and more where you get kicked out of server.NO news on fixing that and no hot fix.THIS GAME IS BROKEN
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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