
Scritchy Scratchy is a super-satisfying scratch card incremental game. Buy stacks of scratch-offs, unlock auto-scratching, and chase massive jackpots. Will you play it safe or go all-in?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 39.43/day in the week to Aug 6 → 55.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scritchy Scratchy is a super-satisfying scratch card incremental game where luck is your weapon, and glittering riches are just a scratch away.
Dive into a growing collection of scratchers, each with its own quirks, surprises, and sometimes downsides. Rip through tickets, uncover rare symbols, tweak your own luck, and chase absurd payouts.
Unlock Scratch Bot, your tireless mechanical friend who scratches and reveals the rewards for you. Turn your run into a full-blown jackpot engine as your balance shoots through the roof while you sit back and relax.
As you prosper, you’ll unlock upgrades that twist luck in your favor:
• Boosted odds and payouts
• Faster and easier scratching
• New scratch card variants with unique rules
But power always comes with risk. Some cards tempt you with monstrous payouts at the cost of nasty penalties. Some offer steady income… others threaten your entire run. Will you play like a sensible adult or gamble like a degenerate in a neon casino?
When you’re ready for even more madness, Prestige to reset your run, gather Jack Points, and spend them on permanent upgrades that reshape your strategy. Build your own luck engine: Slow and steady, wildly explosive, or pure chaos.
Scritchy Scratchy is a dangerously satisfying progression casino, where every scratch is a little dopamine hit, and every run is one lucky break away from the big jackpot!
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 15.8Kreviews | 94% | — | $4.1M |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Frustratingly unfun in the long run. Balance goes out the window about 60% of the way through, and if you're playing the game 'right' then you're basically no longer playing by the last fourth of the content because it's whizzing by. I legitimately do not know what the mechanics of the scratchers from the fourth catalog are because I never manually scratched one. Despite this, the entire endgame is a boring, grindy slog of a mess with multiple systems that do not work well together. [list] [*]Badges (Achievements) unlock cosmetics, but you need to purchase the board to claim the badge points every time (not expensive, just pointless) AND use prestige points to purchase the ability to spend the badge points to get cosmetics. [*]Systems feel like they're designed with "well this is how it's always done" without consideration for the logic of things. The achievement for buying all cosmetics rewards you with currency to buy cosmetics, as does the achievement to get all the achievements - Both when there's nothing left to buy. [*]Upgrades and prestige undermine themselves. You can make a late-game system permanently unlocked so you have it at the beginning of the next run, but upgrades are still just as expensive, so it's more or less worthless until the end of the run anyway. [*]The prestige scaling is just awful. Horrendous. Things at the bottom of the tree are worthless to the point of being skippable, while requiring the hard capped maximum amount of prestige points you can get in a run to get a single rank of the upgrade. Meaning going for the "unlock all upgrades" achievement will take about a dozen extra runs after you've done everything else just to fill in the missing traits, which were bad to begin with and even less important at that point. [*]Annoying, grindy, pointless 'completion' achievements. "Unlock all upgrades" only exists to waste your time long after you've completed the game. [*]Bad implementation of the systems. Upgrades don't scale well with each other, so one system that's meant to automate the process slightly more will always be either too fast or too slow, creating bottlenecks that require constant manual upkeep. After being unlocked permanently, Mundo starts out too slow to be used to handle early game tickets, slowly gets up to speed, then gets outclassed in the endgame once more. [*]It feels mean to rag on the artwork, but like. A lot of it is just... bad? It's definitely not AI, so good for you on that, but the pixel density varies between icons, and a lot of icons just look like they were given maybe two minutes of effort. [/list]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i liked it :) Played it til the End.
Fun idle-ish game to earn progress and achievements! [spoiler] However, I do not have all of the achievements despite having every badge (except the cosmetics one) unlocked. How am I supposed to earn 50 more night tickets through the badges if I've already earned every other badge? I refuse to delete all my progress in the small hope that it doesn't happen again. Please fix this bug! [/spoiler]
I am addicted to scratch-offs. #MegaWin
Entretenido y casual
fun game, very grindy once you get to certain points but i think thats the point of the game.
si, mola bastante
tres bien j'adore gambler
Игра понравилась, прошёл на все очивки было прикольно, кратко говоря об игре детский казик
MUST PLAY
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.1M | 5.1K | 73% | $39.99 | |
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| $4.1M | 8.6K | 88% | $19.99 |