
Scratch cards meet roguelike. Build a deck, collect coins, and scratch your way to rent. Every run is different. Every scratch matters.
Modeled estimate, not a reported figure. How we estimate →
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About
Scratch Off! is a deck-building roguelike built around scratch cards. You start with a basic deck, a wallet with no coins, and a landlord who wants his rent. From there, every decision you make shapes your run.
Each turn you pick which cards to commit, scratch them one by one, and watch the numbers add up. Land a full board of positives and you trigger a jackpot. Hit too many skulls and your total tanks. Coins you collect along the way trigger automatically as you scratch, multiplying values, punishing bad luck, and occasionally saving you from disaster.
Between rounds you visit the shop. Buy new cards, add upgrades, grab a coin from the checkpoint cases. Slowly you build something that works, or something that completely falls apart at the worst possible time.
Every card type plays differently. The standard card is a safe workhorse. Diamond cards have brutal skull penalties but enormous clover payouts. Slot cards are one pull from winning everything or losing it all. The Coin is a single cell, pure gambling.
Coins you collect permanently change how the game plays. Stack cherry multipliers. Build a deck around a single card type. Let the landlord win once, unlock the deck that turns every broken coin into a skull, and try again.
Every deck unlocks through gameplay, not menus. Win your first run to unlock the Gold Rush deck. Earn minus ten dollars from a single card to unlock No Mercy. The unlock conditions push you to try things you normally would not.
Eight decks in total, each with a modifier that changes the rules of the run. Rent targets go up forty percent. Your hand size shrinks by one. Everything costs less but the shop charges ten times the normal price after you pick up a certain coin.
Scratch Off! rewards players who think across the whole run, not just the current turn. A coin that feels weak early can be the difference between paying rent on the final group or falling a few dollars short. Removing a bad card now saves you from dead weight later.
The runs are short enough that losing does not sting for long. Long enough that when something clicks and your scratch totals keep climbing, it feels earned.
Deck building meets scratch cards
Over fifty coins with wildly different effects
Eight unlockable decks each with unique run modifiers
Jackpot system triggered by full positive boards
Endless mode for runs with no finish line
29 languages
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Bulgarian*, Czech* +17 more
Reviews
Game is fun, but it's hard to beat the 1500 rent round.
lots of potential, a few tweaks and fix will make the game a lot better. If more content release, I can see myself spend hours playing this game.
Yes it is a "scratcher" game, but it it way too heavily reliant on luck; especially for the first round - it's very likely to not gain enough money to get any upgrades/new cards from your first store. And of course if you can't get the ball rolling early the game dramatically out scales you with no way to keep pace.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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