
No, it's not your first day. The Amnestics have kicked in, and Site-48 has locked down. Scavenge restricted gear, gain clearance to forgotten levels, and bend reality to escape lethal SCP anomalies. Tactile survival horror where remembering too much will get you annihilated.
Modeled estimate, not a reported figure. How we estimate →
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About
No, it's not your first day.
Single-player, survival cosmic horror, in the SCP universe. Manage limited resources, survive all-new anomalies, reset your memory, and explore the forgotten depths of the Antimemetics Division.
You are an Archivist, a Class-D convict working in Data Retention at the SCP Foundation’s newest research facility. It’s probably 1976, but Amnestic drugs are designed to reset your memories, so that’s just a guess.
Site-48 sits empty. If there was a containment breach of Antimemetic anomalies, would you even remember?
Antimemetic Data Retention is a program designed to try and keep track of ideas and research that do their best to erase themselves from perception and memory. Unthinkables.
How can you study something if you don’t remember it exists? Your job is to see things the universe doesn’t want you to see, though this eventually leads to a condition known as "Conceptual Burnout."
Explore Site-48, original home of the Antimemetics Division, otherwise known as "the Unthinkables."
Survive reality-bending encounters with the echoes of recently erased personnel.
Collect retro-analog SCP tech to sterilize Burnouts, repel predatory Anomalies, and survive this containment breach.
Take memory-wiping Amnestics to heal your own burnout, and use the experimental Mnestic Rebreather Mask to investigate forgotten concepts and reveal hidden artifacts.
Track down and incinerate dangerous Cognitohazards to earn facility Credits.
Solve Tactile Puzzles, manage an unstable power grid, and do whatever it takes to avoid burnout.
About the Developer: Developed entirely solo, by an Unreal veteran, tech-artist, and former VR expert. Previously known for "The Nest," "The Wake," and "The Stars Between Us" VR titles by Invrse Studios.
Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.