
Roguelite x Racing: 3 Drivers, 5 Abilities, 6 Maps, 30+ Car Parts and (almost) Endless Customization Opportunities to build your perfect run!
Modeled estimate, not a reported figure. How we estimate →
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About
SCHROTT is all about AbSUrD Cars x INSANE stunts x (almost) Endless Customization Opportunities!
Fast-paced and arcade-like driving controls that are easy to pick up but challenging to master
Quick Roguelite Runs (<5 min)
3 Drivers (Alfred, Pavel and Goo) with unique Passives
1 Planet, 7 Maps and Procedurally Generated Tracks
5‼️Unlockable Abilities to Upgrade and Customize your Run
Over 30 Car Parts with procedurally generated stats
Customize and Upgrade your car to make it even more absurd and powerful 🚓🚗🚕
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Polish, Portuguese - Brazil, Italian, Japanese, Korean, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oof. Needs more time in the oven. This is supposed to be a racing game about smooth (and uncontrollable) speed while dodging obstacles, and yet I am constantly getting hung up on the track. At best it is jarring and annoying, but often it means the dodge path you're trying to take suddenly stops you for a half second and the path you're trying to slip through closes off with an obstacle, or you find yourself slowly creeping along the edge of a ramp, unable to either pull back up onto the track above or fall to the track below. The game has, and DEFINITELY NEEDS, an unstuck button. Unstuck button, on a racing game. Yeah. Track layouts also need work. It often feels like there is no possible option to avoid damage, as obstacle gates sometimes fully close, and since you cannot control your speed there's no way to hurry through before it closes or slow down until it opens again, so unless you have both an active off cooldown and the mana to use it, you're going to be facetanking. Meta rougelite progression is 100% random, based solely on the car parts you find rather than a selectable skill tree. Not gonna refund because I got on 65% sale and it's been worth the $5. But I can't recommend it.
Was für ein Indiegame-Highlight! Nachdem ich die Demo von SCHROTT bereits gezockt hatte, habe ich den Early Access direkt zum Release gekauft und in den ersten 6,5 Stunden eine richtig geile Zeit gehabt. Obwohl es sich noch um Early Access handelt, gibt es schon jetzt viel zu entdecken: Perks, Rig-Teile und Achievements motivieren zu immer neuen Runs. Die zwei aktuellen Maps haben es schon ordentlich in sich, und laut Roadmap kommen bald weitere, noch schwierigere dazu. Die Fähigkeiten sind abwechslungsreich und müssen klug eingesetzt werden, das Fahrgefühl ist rasant und die Hindernisse sind auch nach vielen Runden noch challenging. Besonders freut mich, dass es eine globale Bestenliste gibt, auf der man sich mit anderen Spielern messen kann – das spornt zusätzlich an. Die Grafik erinnert schon etwas an Borderlands und passt daher perfekt zum chaotischen Rennspiel-Feeling. Der Fortschritt ist schnell, aber fair: Perks und Rig lassen sich stetig verbessern und erleichtern [spoiler](oder erschweren!)[/spoiler] die kommenden Runs. Der Soundtrack ballert richtig und bleibt auch nach Stunden noch frisch, obwohl Rockmusik sonst gar nicht mein Genre ist. Ob lange Sessions oder kurze 10-Minuten-Runden zwischendurch – „SCHROTT“ macht einfach immer Spaß. Die beiden Entwickler aus Berlin sind super engagiert und reagieren blitzschnell auf Feedback – kleine Bugs wurden direkt nach Release behoben. Man merkt einfach, wie viel Liebe in diesem Projekt steckt! Ich freu mich auf alles was noch kommt! Absolute Empfehlung von mir – meine Erwartungen wurden vollständig erfüllt und übertroffen!
Racing games are not something I usually play. However the arcade and rogue lite mechanics did addict me for a good while now. I love the whole Schrott world and how it feels like Im in a cute but borderlands like world just driving like an uncontrollable rocket and destroy stuff. The feedback feels Juicy (pun intended (: ) and I love the simple artstyle. The Music is also great for just keeping it in idle in the background while doing something else entirely. The fact that it feels more like you are playing just for 1 round - wich turns into multiple tries is really nice too. I can definitly recommend this game and the devs are also really cool and listen to feedback which is something important to me! I can't wait to see what is coming throughout the Early Access!
Banger of a game
[b] Can't. Stop. Playing. [/b] This game has me starting runs over and over again! Fun Arcade Racer in a cool setting. And you can customize your car!!
racing game where instead of racing, you get stuck on map geometry and lose all momentum. this is unintended but necessary because there isn't any way of braking. stay away
Great Game !
really nice game, with a nice soundtrack. if you like roguelikes or racing games, I can only recommend it.
Das Game ist mein erstes „Roguelike“-Rennspiel und für mich passt die Kombi mega! Ich bin ein großer Fan vom Comic-Stil und dem allgemeinen Vibe. Die neue Vertonung direkt zu Beginn hat mich im Vergleich zur Demo auch sehr abgeholt! Dank guter Progression bin ich auch nach dem dritten Fail immer noch motiviert, und das Leaderboard hat gutes Potenzial, mich länger bei der Stange zu halten.
I love it!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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