
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
圆我学生时代的遗憾
从游戏玩法上来说有许多很新颖的东西,羽毛球的左右键扣杀,打架的俯视角,唱歌的qwe也是偏向音游。而游戏画风,ui上也是与几年前的中国式家长,职场浮生记类似。剧情方面可圈可点,肖清雅等几位女主的人物塑造,性格等非常丰满,以至于我现在退出游戏后到百科搜索鹅城惠州,幻想他们真的生活在这里。缺点方面程序上来说没有什么,除了点击人物出现选项框后没有遮罩,在点击其他场景时能将选项框一起带入过去外。别的就还是剧情上,肖清雅的告白出现可能稍微早了点,说实话很难不去选择她。而罗晓纯父母邀约去拍照的剧情可能要求的好感度又有点过高,我一直以为她是那种很适合过日子的女生,与小时候和动物说话,蜗牛赛跑形成了非常强的对比,这方面的剧情可以稍微再细化一点,目前几位女主的排名与评价,肖清雅>罗晓纯>薛诗蕾,诗蕾的话很有班长的感觉,所以在公交车上的表现才会更加的形成反差,我个人觉得这方面剧情也是再细化一点。最后就是可选择职业的条件和成长目标的引导细节,应该是策划用作引导的一种,一个是数值的平衡与出现的时机。大概就是这些吧,关机了,有点走不出来,我渴望的人生就当如是TvT
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
我觉得这是一个未完成的普通人的故事,期待后续的更新
中国式/美国家长和火山的女儿的结合体,国产美少女梦工厂类游戏再添一部 (高度褒义)只要是育成类游戏的玩家买就对了,每个朋友的事件刻画都非常深入人心 和中国式家长相比添加了海量真实线性剧情,和美国家长相比给了玩家朋友选择权并提高难(肝)度,和火山的女儿相比学生时代完全贴合现实。 游戏后期难免会有疲惫感,但是这是养成类游戏的通病
小雅小慈没有你们我怎么活啊,奥赛女真不熟
66666666666666大幅上升
一款很适合90后00后的游戏
适合模拟人生类的单女主
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 86% | Free | |
| — | 0 | — | — | |
| $57.8K | 301 | 87% | $6.99 | |
| $4K | 42 | 79% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 5.6K | 85% | $19.99 | |
| $2.4M | 4.7K | 94% | $14.99 | |
| $2.4M | 6.6K | 88% | $14.99 | |
| $2.4M | 6.8K | 91% | $9.99 | |
| $2.4M | 4.1K | 97% | $16.99 | |
| $2.3M | 7.9K | 97% | $11.99 |