
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
现实生活中我是一个不高不差的中等生,上学时应为性格和长相,基本没啥异性缘,都是跟男生玩,也没出参加过学校组织的任何活动,也没喜欢过谁,也被任何人喜欢过,虽然有一些朋友但是,远不级游戏中精彩,初中时本来是能靠上高中的,但是当时游戏瘾很大,就每天带手机去学校玩,作业直接炒,导致差50分上高中,这款游戏也算弥补了没上高中的遗憾,在这里我头一次当学霸,第一次被女生喜欢,第一次参加学校的活动,第一次去打比赛,第一次去参加奥数,一起和朋友打架抗事,陈心慈剧情也第一次能成为别人眼中的救赎,也第一次在这里感受到学生时代没有物质纯爱情的恋爱,当他们叫我的名字,说爱我,祝福我之类的话时第一次感受到他人的关怀,虽然是虚拟的但他们叫的都是我的名字仿佛我青春也该如此,这些都是我不曾拥有的东西,原来青春还能如此的美好,可惜我在也不能感受到这其中的滋味了,愿后来者的学生时代也该如此
只能说神秘寸头男夺走了我的人生(笑) 正经的说,制作组很好的在细节中还原了学生时代,从不同年份的报纸与电视节目,到让人会心一笑的剧情,让我不知不觉间,沉入过去本以为早该被遗忘的回忆中。 虽然现在回望,那时候的心情与记忆已经模糊了,但那分若隐若现的熟悉感,足以让我在怅然若失的同时感到些许欣慰。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
又假又离谱又无趣的剧情
不错
挺好的 具有可玩性 有很多属性 而且还有男女主双线 可以自由侧重点体验学生时代点点滴滴 也有很多很有梗 鸭脖事件 天临事件都有哈哈哈哈哈 其实好玩共鸣的不是游戏环节本身 更多的是共情到曾经的自己 高中结束之后 进入解结局 开始我会觉得咋这么残忍 总是遇见坏事 但人生其实也是这样 影响到自己的才记忆深刻 感谢重新体验了一遍
這類小眾題材算不錯,給予肯定 但是後面機械性太高,自由度太低,如對喜歡看故事的人來說不錯,但對於喜歡模擬、策略性的玩家來說內容有些不足。 的確會出現其他負面玩家的攻擊【我去看別人實況玩就好了啊】... 這遊戲最大的優點是有開工房,是值得肯定的,所以給推
Definitely recommend this game. For those one who adores Chinese Parents, Growing Up, Volcano Princess,... this game is truly a masterpiece. The gameplay is a mix of those games but each aspects were developed to easily outperformed its seniors. The story is what really made this game standout, not only because it evoked the feeling of nostalgia, but also how good the execution for every single events, love stories where your choices affect how the stories goes. I can guarantee those who love to immerse in visual novel game will enjoy School Days's story. The game also has high-quality replayability features that updates bonus skills, brand new events and interactive stories. The soundtrack is another plus point, and the song plays at the end of the game is very catchy and moving that I couldn't hold back my tears.
好玩的養成
很有趣的故事,如果學習真的能這樣就好了哈哈哈 並不像大家說的空虛阿,玩完一局我馬上就開了下一局 讀書運動參加比賽摸魚翹課這不就是學生生活嗎,裡面也沒有放入什麼不合常理的東西 當然啦,我的未來也沒有像裡面主角那麼好的工作,拿到那麼多獎 但除此之外,就是一般人會經歷的學生生活阿 不過沒有學習樂器之類的路線,能夠學習的東西好像也很難變成職業 我想當職業釣魚佬阿 題外話,為什麼有女性百合向的選擇,卻沒有男性的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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