
An embroidered dark medieval folk tale. While life in a seemingly ordinary village is all about simple chores and idle gossip, sinister secrets hide below.
Modeled estimate, not a reported figure. How we estimate →
About
We're still waiting for Valve to officially verify Scarlet Deer Inn, but we designed the game to work well on it.
ABOUT
Scarlet Deer Inn is an embroidered dark medieval folk tale. While life in a seemingly ordinary village is all about simple chores and idle gossip, sinister secrets hide below.

Beautiful hand-painted backgrounds and traditional animations crafted from physically embroidered frames.
A world filled with colourful characters.
Hidden shortcuts in the dark that make each playthrough easier.
Folk music inspired by the Middle Ages and performed on traditional instruments.
THE STORY
Elise is a mother of two. She is not exactly extraordinary, and there are no heroic epics written about her.
Her circumstances will force her to explore unusual places and face dark, terrifying situations.
THE TEAM
Attu Games is a husband-and-wife team from the Czech Republic. During the development of Scarlet Deer Inn, their duo expanded into a trio with the birth of their baby, bringing a whole new level of chaos to the process.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
[h1]Arte[/h1] Ho comprato questo gioco solo perché mi piaceva l'idea di ricamare tutti i modelli e volevo supportare la creatività, non pensando ci avrei mai giocato davvero. Invece mi ha subito coinvolto, contrariamente a quello che dicono alcune recensioni secondo me la sceneggiatura è fatta benissimo: poche frasi, ma significative, che fanno vivere tutti i colpi di scena. La storia è super interessante e le meccaniche solo molto old-style e le ho apprezzate, particolarmente belle le sequenze di inseguimento che mi hanno ricordato quelle di Ori. Poi che dire della MUSICA??? Magica! Stupenda, veramente! Per me è una perla, è stata una bellissima esperienza, seppur breve!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Czech, Japanese, Simplified Chinese, Italian, Spanish - Spain, Portuguese - Brazil, Polish, Russian, Ukrainian
Hours played at review time, across 325 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was waiting for this games realease due to unique art (the embroidery), but I must admit it was a large dissapointment. the game is one huge fetch quest, only thing making it even slightly enjoyable is the mystery in the that kept me going onwards.... a mystery left unanswered in the end all together. The game is one straight tube run with a lore that is full of holes and in the end unfinished. The game mechanic of having to keep your light alive is interesting but its made so easy that that it is not really a mechanic at all. enemies and obstacles are all just one button click to clear and without them the game could be played with joystick alone. It is compleately possible to compleate the game within 2 hours and return it for refund if you dont go for the collectiples that are so easy to find its literally just about going left or right when new path opens. this game would have been okayish entertainment for 5e but for 20 euros its massive waste of money and time. I am sad and dissapointed
někdy dlouhé dialogy
角色跑步很好看,只玩不下去退款了
Právě jsem dohrála a jsem nadšená. Příběh, hudba, atmosféra, easter eggy a úžasný vyšívaný styl jsou vynikající. Opravdu nemám co vytknout až na ty neskutečně rychlý permonický potvory... ty mi daly zabrat lol A úplně nejvíc mě dostalo to: "Má ho tam!" ke konci. Skvělá práce a doufám, že od vás uvidíme v budoucnu něco dalšího.
Finished the game and, as much I hate to say it, I found it tedious, boring, and maze-like. Tags like "narrative" "story rich" "emotional" "mystery" and "exploration" got me interested in the game, but the narrative is very bare bones and not well fleshed out. The plot is simple: the protagonist needs to save her children. The vast majority of the game takes place in a series of repetitive caves and tunnels, with simple platform mechanics, no music (except during chase sequences), and gets very maze like as the game loops back upon itself over and over. You barely explore the town or interact with its residents, who are simple one note characters, except for when you are doing a series of basic fetch quests. If you're interested in this game because of the Pentiment type vibes: don't be. It's not a visual novel, there is no interesting mystery to solve, you will not get to know or care about any characters. It's ... it's really "just" a platformer. If you like platformers though, you may enjoy the experience, which has a lovely art style and some cool music that really fits the vibes, and the devs have already fixed the few reported bugs. It's clearly a labor of love, but it just wasn't for me.
I could sit here and spend so many hours talking about how much enjoyment I got from playing this game, but I'll keep this analysis short! Artstyle? Gorgeous, such an innovative idea of embroyding the characters design and movement and then scan it to the pc! Gameplay? Very fluid, definitely a game you play with a controler, much more fun and easy to perform certain movements than with Keyboard/Mouse Boss Fight? My god, did I want to throw my controller to the sky and curse at the world, 10/10 The ending? SPECHLESS! Bonus points for having the option to pet various animals! Overall, loved the game, so much creativity and love was clearly put into it, I couldn't stop playing it once I picked it up!
Loved the art style. The story and music were also fantastic! Such a fun play.
I really liked the game, I hope that they will continue to explore this story in the future
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $171.7K | 352 | 99% | $19.99 | |
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| $171.8K | 724 | 88% | $9.99 | |
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